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Difference between revisions of "Creature texture token"
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| {{text anchor|LAW_ENFORCE}} | | {{text anchor|LAW_ENFORCE}} | ||
− | | Presumably used by members of the squad led by a position responsible for LAW_ENFORCEMENT (i.e. | + | | Presumably used by members of the squad led by a position responsible for LAW_ENFORCEMENT (i.e. fortress guards) |
|- | |- | ||
| {{text anchor|TAX_ESCORT}} | | {{text anchor|TAX_ESCORT}} |
Revision as of 08:49, 14 April 2019
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
These are tokens used when adding entries under [CREATURE_GRAPHICS] in the graphics.txt file.
Token | Notes |
---|---|
DEFAULT | Standard creature |
ADVENTURER | Used when playing the creature as an adventurer(?) |
LAW_ENFORCE | Presumably used by members of the squad led by a position responsible for LAW_ENFORCEMENT (i.e. fortress guards) |
TAX_ESCORT | Presumably used by members of the squad led by a position responsible for ESCORT_TAX_COLLECTOR (currently nobody) |
ANIMATED | Animated (zombie/skeleton) version of the creature |
GHOST | Ghostly version of the creature |