v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "Settings"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
(init.txt -> Technical tricks)
Tag: Redirect target changed
(changed this from a redirect to an actual page since things are more complicated now)
Tag: Removed redirect
Line 1: Line 1:
#REDIRECT [[Technical tricks]]
+
Settings for ''Dwarf Fortress'' can be accessed with a button on the main menu, which can be accessed in game with the gear button next to the map or the ESC key. They are divided into five groups; Video, Audio, Game, Keybindings, and Difficulty. They are stored in several different files, including [[init.txt]], [[d_init.txt]], and [[interface.txt]], with current values in the <code>prefs\</code> folder and default values in the <code>data\init\</code> folder, both in the game folder. The default files in <code>data\init\</code> include explanations of each setting, including possible values.
 +
 
 +
== Video ==
 +
These settings change how the game looks and are all stored in init.txt.
 +
 
 +
== Audio ==
 +
These settings change how the game sounds and are all stored in init.txt.
 +
 
 +
== Game ==
 +
These settings change how the game plays and most are stored in d_init.txt, but a few are in init.txt.
 +
 
 +
== Keybindings ==
 +
These settings change the [[controls]] and are all stored in interface.txt.
 +
 
 +
== Difficulty ==
 +
This tab is only available when in a fortress game, and are initially set when starting a fortress game. These settings are stored as part of the save and are not editable outside the game.

Revision as of 02:36, 9 June 2023

Settings for Dwarf Fortress can be accessed with a button on the main menu, which can be accessed in game with the gear button next to the map or the ESC key. They are divided into five groups; Video, Audio, Game, Keybindings, and Difficulty. They are stored in several different files, including init.txt, d_init.txt, and interface.txt, with current values in the prefs\ folder and default values in the data\init\ folder, both in the game folder. The default files in data\init\ include explanations of each setting, including possible values.

Video

These settings change how the game looks and are all stored in init.txt.

Audio

These settings change how the game sounds and are all stored in init.txt.

Game

These settings change how the game plays and most are stored in d_init.txt, but a few are in init.txt.

Keybindings

These settings change the controls and are all stored in interface.txt.

Difficulty

This tab is only available when in a fortress game, and are initially set when starting a fortress game. These settings are stored as part of the save and are not editable outside the game.