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Difference between revisions of "40d:Civilization"
m (→Skulking Civilization (The [[kobold]]s): That's how it is!) |
m (moved Civilization to 40d:Civilization: 40d namespace migration) |
Revision as of 01:41, 8 March 2010
A civilization is a nation, with settlements and a capital city. At the embark screen, you can select one of the controllable civilizations to play as. Without modding, these are all dwarves, but they may have different items available to start out.
Mountain Civilization (The dwarves)
Mountain civilizations build settlements on the edge of mountain ranges.
Their settlements are represented by Ω
on the world map
Plains Civilization (The humans)
Plains civilizations build wooden towns in the lowlands.
Their settlements are represented by +
, *
, ☼
, and #
on the world map
Forest Civilization (The elves)
Forest civilizations build wooden towns in heavily forested areas.
Their settlements are represented by î
and ¶
on the world map
Evil Civilization (The goblins)
They build towers, represented by П
on the world map
Skulking Civilization (The kobolds)
Skulking civilizations populate caves, which are hidden unless discovered.
Worlds | |
---|---|
Badlands · Desert · Flatland · Forest · Glacier · Lake · Marsh · Mountain · Murky pool · Ocean · River · Rocky wasteland · Sand desert · Swamp · Tundra |