v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "40d Talk:Attribute"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
Line 11: Line 11:
  
 
:Yes and yes.  Further, I suspect invaders, diplomats, caravan guards, and the like all come with undisplayed skills that are the source of their attributes.--[[User:Maximus|Maximus]] 19:20, 10 November 2008 (EST)
 
:Yes and yes.  Further, I suspect invaders, diplomats, caravan guards, and the like all come with undisplayed skills that are the source of their attributes.--[[User:Maximus|Maximus]] 19:20, 10 November 2008 (EST)
 +
 +
== Stat Maximum ==
 +
 +
Is 16 the maximum or is there really no limit?  My two most experienced miners have max in each category (ultra-mighty, superdwarvenly tough, perfectly agile), which is pretty unlikely if the max is 16.  Anyways, I'm just curious [[User:Greep|Greep]] 00:09, 27 June 2009 (UTC)

Revision as of 00:09, 27 June 2009

Which Attribute?

What determines which attribute you get when you gain an attribute? Is it random, does it follow a preset order, or does it depend on which skills you've been increasing? --Valdemar 19:32, 21 January 2008 (EST)

It is random. VengefulDonut 01:09, 22 January 2008 (EST)
hehe yes, my legendary clerk has max strength and agility, and is very tough. never done a days manual labour in his life... Twiggie 12:05, 16 April 2008 (EDT)
You try working in an office where the chairs, tables, doors, filing cabinets, etc are made out of rock :) Heck, I wouldn't be surprised if the dwarves made their pens and even writing paper out of rock (and don't forget the menacing spikes and hanging rings of goblin bone). Iapetus 15:23, 20 December 2008 (EST)

Do pre-assigned skill levels give attributes?

Let's say I'm just starting out and I bring along a Proficient Mason. Will he start off with attribute bonuses? How about if a <no-title> Mason immigrates? Will he have any XP to start off his attribute gain? Gairabad 18:14, 10 November 2008 (EST)

Yes and yes. Further, I suspect invaders, diplomats, caravan guards, and the like all come with undisplayed skills that are the source of their attributes.--Maximus 19:20, 10 November 2008 (EST)

Stat Maximum

Is 16 the maximum or is there really no limit? My two most experienced miners have max in each category (ultra-mighty, superdwarvenly tough, perfectly agile), which is pretty unlikely if the max is 16. Anyways, I'm just curious Greep 00:09, 27 June 2009 (UTC)