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Difference between revisions of "40d Talk:Weather"

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::Does it clean all of the blood off the map in one go?--[[User:Richards|Richards]] 13:06, 10 May 2008 (EDT)
 
::Does it clean all of the blood off the map in one go?--[[User:Richards|Richards]] 13:06, 10 May 2008 (EDT)
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Okay; just noticed this; but in the newest version I saw rain refilling a murky pool. That is that one of the little ponds that started on my map (generated on previous version) that dried out on the first summer; suddenly started generating depth one water on squares where rain was hitting. I checked all the other murky pools on the map and they too were begining to refill. Someone please confirm this for me and if you don't feel like updating the information on this and relevant pages I'll get it done.  --[[User:Silver|Silver]] 01:59, 19 July 2008 (EDT)

Revision as of 05:59, 19 July 2008

Is weather important thing? I haven't seen it doing anything other than: 1) Causing unhappy thoughts 2) Whitening floor tiles (snow) 3) "Blueing" tiles for a frame or so (rain). --Someone-else 13:21, 25 April 2008 (EDT)

Rain also cleans blood off of the ground, assuming it hits the blood. I believe weather is also responsible for handling the drying of mud on the season changes. It's not a very critical feature, though. --JT 19:40, 25 April 2008 (EDT)
Does it clean all of the blood off the map in one go?--Richards 13:06, 10 May 2008 (EDT)




Okay; just noticed this; but in the newest version I saw rain refilling a murky pool. That is that one of the little ponds that started on my map (generated on previous version) that dried out on the first summer; suddenly started generating depth one water on squares where rain was hitting. I checked all the other murky pools on the map and they too were begining to refill. Someone please confirm this for me and if you don't feel like updating the information on this and relevant pages I'll get it done. --Silver 01:59, 19 July 2008 (EDT)