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Difference between revisions of "40d:Suicide booth"
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=The basic booth= | =The basic booth= | ||
− | The booth is a tiny room containing only a [[trap]], and sealed with a door. The only place to stand is on the trap. Lure your victim to the booth, and lock him in. Eventually he'll fall asleep, and the trap springs. | + | The booth is a tiny room containing only a [[trap]], and sealed with a door. The only place to stand is on the trap. Lure your victim to the booth, and lock him in. Eventually he'll fall asleep, and the trap springs. |
==Baiting the trap== | ==Baiting the trap== | ||
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For a non-lethal booth, use a [[cage]] trap. Unlock the door, and a dwarf will come along to haul the dwarf cage to an animal stockpile. This lets you keep your [[hammerer]] in cold storage, or export your migrants back to the [[Mountainhomes]]. | For a non-lethal booth, use a [[cage]] trap. Unlock the door, and a dwarf will come along to haul the dwarf cage to an animal stockpile. This lets you keep your [[hammerer]] in cold storage, or export your migrants back to the [[Mountainhomes]]. | ||
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+ | ==Slow variant== | ||
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+ | Recent testing suggests that dwarves will no longer fall asleep on traps, rendering the above two approaches impossible.{{v|0.28.181.40d}} A simpler (but less entertaining) approach is just to wait for the dwarf to die of dehydration or starvation. |
Revision as of 06:51, 1 June 2009
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A suicide booth is a tiny room used to dispose of useless migrants and obnoxious nobles. It takes advantage of the fact that sleeping dwarves trigger traps.
The basic booth
The booth is a tiny room containing only a trap, and sealed with a door. The only place to stand is on the trap. Lure your victim to the booth, and lock him in. Eventually he'll fall asleep, and the trap springs.
Baiting the trap
For most dwarves, you can draft the victim into the military, and station him inside the booth.
Nobles are a little trickier, since they can't be drafted. You can get around this by placing a lever inside the booth. Pulling levers is one of the few tasks that nobles will do. Set the lever's profile so that only the noble can pull it. Link the lever to the door to avoid the need for micromanagement. There is a chance that the victim will sleep on the lever, rather than the trap.
Non-lethal variant
For a non-lethal booth, use a cage trap. Unlock the door, and a dwarf will come along to haul the dwarf cage to an animal stockpile. This lets you keep your hammerer in cold storage, or export your migrants back to the Mountainhomes.
Slow variant
Recent testing suggests that dwarves will no longer fall asleep on traps, rendering the above two approaches impossible.v0.28.181.40d A simpler (but less entertaining) approach is just to wait for the dwarf to die of dehydration or starvation.