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Difference between revisions of "User:FJH/fjh frtrss"

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(First update of Dorenkol)
m (Fixing the name of the world by adding accented character.)
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  |-style="background:#FAFAFA;text-align:center;" valign="top"
 
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     |<font size="-2"> R[]th Dakon, Dorenkol<br \> (Diamondwheel) </font>
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     |<font size="-2"> Róth Dakon, Dorenkol<br \> (Diamondwheel) </font>
 
     |<font size="-2"> 200Spring-><font color="blue">206Spring </font></font>
 
     |<font size="-2"> 200Spring-><font color="blue">206Spring </font></font>
 
     |<font size="-2"> inhabited </font>
 
     |<font size="-2"> inhabited </font>

Revision as of 16:34, 8 July 2009


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Fortresses

Fortress Name

History

Status

Records

Artifacts

Notable Individuals

Róth Dakon, Dorenkol
(Diamondwheel)
200Spring->206Spring inhabited [2006 Granite 19|http://www.dwarffortresswiki.net/index.php/File:Dorenkol_Status.PNG 2006 Granite 19]

  • Ast Ushaloltar, Mayor, Legendary Bookkeeper
  • Rith Rovodnokgol, Noble, Dungeon Master
  • Dasot Kokebrovod, Legendary Miner, unnerving Goblin slayer
  • Tulon Zonzalis, Legendary Stonecrafter
  • Monom Litastlaltur, Legendary Planter, maker of Tegirabal
  • Ineth Oslanatol, Legendary Gem Cutter, maker of Roldethavuz
  • Oddom Ikalingiz, Legendary Woodcutter, maker of Amas Ebol


Fortress Stories

  • Dorendol

206 Spring:
I had sent out a small military detachment - the Lancers of Neutrality - to handle a Goblin crossbowman who was acting as a scout into the southern valley entrance last season. My current hunter (the last starved himself) reported of the knave first, when he was wounded by an arrow and hobbled back for healing. Last season, the Lancers returned minus two warriors - one of champion prestige and the other a fledgling Wrestler, both who had gone toe-to-toe with the Goblin. A peasant had gone out to look for them, but could only find an incapacitated, though only mildly wounded, champion. We searched for the lost wrestler, but his body was never found (he had fallen on the edge of the map, and his legs were broken). Finally, this season, to my utter surprise, a severely mangled specter of a wrestler hobbled his way through the gates of our fort, stumbling over two stone traps as he passed the gate, succumbing to neither, and only gasping "Death or beer! Give me one or the other!" He's expected to make a full recovery with a lot of bedrest, as will the hunter.

Our first Goblin siege (16 attackers) was announced from afar, but was interrupted by an unexpected Titan visit. That Titan slaughtered the Goblins amid a flurry of arrows, suffering no wounds save for what looked like two of his fingers. By the time he made it our fortress, however, he fell to a single of our champions in combat. It had thrown a goblin clear across the land, splattering it somewhere just south of our gates when it looked fierce; most of the Titan's corpse lies just north of there, though we can not find its head, now that it has been calmed.

The military tower project is progressing awkwardly, but steadily. My chief masons tell me we are short of Andesite and Gabbro, our main construction materials. Perhaps we should dismantle the wall separating the courtyard from the farm area, for its Andesite and Gabbro, and replace it with an Alunite wall? Section "D" of the multi-level canal-side cavern residences is nearing the point where we can cave-in the excess floors. The sheer number of wounded, and one death, from this project is disconcerting, though we are almost finished. My metalsmiths are eager to pierce the magma pipe but my engineers request we start on the brook power station to the south first. I am not sure whose idea to promote.

I have had a desire to see pig iron so I have demanded crafts be made of it; however, soon after doing that, my furnace operator ran up to me and complained about how we do not have any flux material. Then, he stopped moving for a few minutes, wavering as if in a trance, and then ran out of our meeting muttering inane things about gemstones and tanned hides. Last I have heard from the Captain of the Guard, the operator holed himself up in one of our craft shops and refuses to give it up unless he gets some turtle shells. I can only hope he's working on this "flux" stuff he was making such a fuss about.

I have been pestering Oddom to explain the alledged "hidden moons" on his creation Amas Ebol, but he always seems at a loss of words when I bring it up.

- Ast Ushaloltar, Mayor


  • Fortress Name is formatted as "Dwarvish World Name, Dwarvish Fortress Name (English Fortress Name)." At this time, most symbols meant to represent racial accents will only be preserved as "[]." If there is a map of the fortress hosted, the name is a hyperlink to the map.
  • History is recorded in dates formatted for "Year Season->Year Season." It follows the pattern "Founded/Reclaimed --> Current/Death," starting a new line each reclamation.
  • Status is either "inhabited", "abandoned," or "swapped." "Swapped" means that the fortress exists but is not being updated.
  • Records is a hyperlink to an image of the z status menu. The hyperlink is formatted "Year Month Day," for the most current date.
  • Artifacts is an asterisk list of all "legendary artifacts" in the fortress, formatted as "Name (Description)(Value)." The "description" is the in-game short-hand of the object following its formal name. If there is a particularly special artifact, the name is a hyperlink to a screen shot of its description. Lost artifacts are red.
  • Notable Individuals is an asterisk list of people who have attained notoriety, including legendary Dwarves, couples, nobles, and exceptional military troops. Deaths in the list are announced in red.