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Difference between revisions of "40d:Currency"
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− | The game's '''currency''' is measured in "☼", called "dwarfbucks" or "db's" by some players. Each item has a specific trade | + | The game's '''currency''' is measured in "☼", called "dwarfbucks" or "db's" by some players. Each item has a specific trade {{l|value}} in ☼. |
− | When the | + | When the {{l|dwarven economy}} sets in, some coins will have monetary value in addition to their trade value; copper coins are worth 1☼, silver coins are worth 5☼ and gold coins are worth 15☼.* |
− | Independent of this, the | + | Independent of this, the {{l|value}} of a coin of any other metal when used in trade, or for collectors coins* sold in {{l|shop}}s, is 10x the {{l|Value#Material_multipliers|material multiplier}} of the {{l|metal}}. Since you get 500 coins per bar of metal, this is equivalent to an item value of 10. |
− | ''(* Coins of metal other than copper, silver or gold are sold in | + | ''(* Coins of metal other than copper, silver or gold are sold in {{l|shop}}s.) |
− | Using coins as a trade good is not advisable as they have no | + | Using coins as a trade good is not advisable as they have no {{l|item quality|quality}} levels. Allowing coinage in general circulation is not recommended as it aids nothing and dwarves tend to spend considerable time moving them around pointlessly. |
<!-- The monetary value of coins does NOT affect their value to you as the fortress deity.{{verify}}>> | <!-- The monetary value of coins does NOT affect their value to you as the fortress deity.{{verify}}>> | ||
<!-- last I checked, that was true. But that was before the 3D update. --Savok --> | <!-- last I checked, that was true. But that was before the 3D update. --Savok --> | ||
− | Dwarven coins are minted at the | + | Dwarven coins are minted at the {{l|Metalsmith's forge}}. |
Coins have little value in fortress mode and do not benefit the economy in any way, nor do they make anyone happier, but they do lead to massive slowdowns both in cpu terms and in terms of what your dwarves can accomplish. | Coins have little value in fortress mode and do not benefit the economy in any way, nor do they make anyone happier, but they do lead to massive slowdowns both in cpu terms and in terms of what your dwarves can accomplish. |
Revision as of 20:15, 2 April 2010
This article is about an older version of DF. |
The game's currency is measured in "☼", called "dwarfbucks" or "db's" by some players. Each item has a specific trade Template:L in ☼.
When the Template:L sets in, some coins will have monetary value in addition to their trade value; copper coins are worth 1☼, silver coins are worth 5☼ and gold coins are worth 15☼.*
Independent of this, the Template:L of a coin of any other metal when used in trade, or for collectors coins* sold in Template:Ls, is 10x the Template:L of the Template:L. Since you get 500 coins per bar of metal, this is equivalent to an item value of 10.
(* Coins of metal other than copper, silver or gold are sold in Template:Ls.)
Using coins as a trade good is not advisable as they have no Template:L levels. Allowing coinage in general circulation is not recommended as it aids nothing and dwarves tend to spend considerable time moving them around pointlessly.
Dwarven coins are minted at the Template:L.
Coins have little value in fortress mode and do not benefit the economy in any way, nor do they make anyone happier, but they do lead to massive slowdowns both in cpu terms and in terms of what your dwarves can accomplish.
DF2010
Looking at the RAWS, DF2010 will contain some changes to coins, coins will have subjects on them and we guess this means they are useful now.