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Difference between revisions of "40d:Map legend"
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==Tile Colors== | ==Tile Colors== | ||
− | The colors of a map tile may give information about that region's temperature, alignment, | + | The colors of a map tile may give information about that region's predominant biome: its temperature, alignment, and other handy things. Cyan or blue means the area is "good" aligned. Purple and grey/red areas have "evil" alignment. Light grey, brown, and yellow areas usually are dry and have sparse vegetation. Green tiles have vegetation and are usually moist. White tiles indicate snow. |
==Legend== | ==Legend== |
Revision as of 21:36, 24 November 2007
Tile Colors
The colors of a map tile may give information about that region's predominant biome: its temperature, alignment, and other handy things. Cyan or blue means the area is "good" aligned. Purple and grey/red areas have "evil" alignment. Light grey, brown, and yellow areas usually are dry and have sparse vegetation. Green tiles have vegetation and are usually moist. White tiles indicate snow.
Legend
Tiles are listed in order of alignment, with good aligned tiles first, then regular tiles, and lastly evil tiles.
Name | Good | Regular | Evil | |||||||||||||||||||||||||||||||||||
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Forests | ||||||||||||||||||||||||||||||||||||||
Broadleaf Forest
Broadleaf forests change tiles with the seasons. |
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Tropical Broadleaf Rainforest |
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Conifer Forest |
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Mountains | ||||||||||||||||||||||||||||||||||||||
Hills |
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Low Mountain |
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Mountain |
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High Mountain |
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Peak |
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Volcano |
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Plains | ||||||||||||||||||||||||||||||||||||||
Grassland |
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Savanna |
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Shrubland |
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Deserts | ||||||||||||||||||||||||||||||||||||||
Sand Desert |
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Rock Desert |
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Desert Badlands |
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Wetlands | ||||||||||||||||||||||||||||||||||||||
Swamp |
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Marsh |
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Ice Biomes | ||||||||||||||||||||||||||||||||||||||
Tundra |
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Glacier |
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Water | ||||||||||||||||||||||||||||||||||||||
River |
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Ocean |
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Pond |
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Delta |
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Sites
Elven retreats |
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Human cities and towns |
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Dwarven mountainhomes and fortresses
Lighter colored fortresses and towns are more populous. |
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Goblin and kobold fortresses |
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Cave |
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Ruins |
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Other
Migrants
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Worlds | |
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Badlands · Desert · Flatland · Forest · Glacier · Lake · Marsh · Mountain · Murky pool · Ocean · River · Rocky wasteland · Sand desert · Swamp · Tundra |