v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Difference between revisions of "v0.31 Talk:Labor"
Jump to navigation
Jump to search
Doctorzuber (talk | contribs) |
|||
Line 2: | Line 2: | ||
:Are you quite sure you've enabled it? I haven't tried woodcutting yet but wood burning, smelting, weaponsmithing, masonry, carpentry, animal training, mining, architecture, plant gathering, brewing, cooking, and growing are all good to go. Yes, I embark with unskilled dwarves <g> [[Special:Contributions/70.240.148.81|70.240.148.81]] 19:52, 1 April 2010 (UTC) | :Are you quite sure you've enabled it? I haven't tried woodcutting yet but wood burning, smelting, weaponsmithing, masonry, carpentry, animal training, mining, architecture, plant gathering, brewing, cooking, and growing are all good to go. Yes, I embark with unskilled dwarves <g> [[Special:Contributions/70.240.148.81|70.240.148.81]] 19:52, 1 April 2010 (UTC) | ||
:: As far as I can tell, there's nothing to enable. Woodcutting is moved to {{k|g}},{{k|b}} and if a dwarf doesn't have at least one point in it there's just nothing there. [[User:Doctorzuber|Doctorzuber]] 19:58, 1 April 2010 (UTC) | :: As far as I can tell, there's nothing to enable. Woodcutting is moved to {{k|g}},{{k|b}} and if a dwarf doesn't have at least one point in it there's just nothing there. [[User:Doctorzuber|Doctorzuber]] 19:58, 1 April 2010 (UTC) | ||
+ | ::: Woodcutting is in labor preferences (p, l from the (v)iew-menu). There, go to "woodworking" (select with arrow keys, "enter" to go to submenu) and you'll see carpentry, crossbow-making, and wood cutting. --[[User:Syndic|Syndic]] 20:03, 1 April 2010 (UTC) |
Revision as of 20:03, 1 April 2010
Aside from the menus being moved around there seems to be something very different going on with labors. Woodcutting for one cannot be done by an unskilled dwarf, and I expect many other labors will be the same way. Doctorzuber 19:45, 1 April 2010 (UTC)
- Are you quite sure you've enabled it? I haven't tried woodcutting yet but wood burning, smelting, weaponsmithing, masonry, carpentry, animal training, mining, architecture, plant gathering, brewing, cooking, and growing are all good to go. Yes, I embark with unskilled dwarves <g> 70.240.148.81 19:52, 1 April 2010 (UTC)
- As far as I can tell, there's nothing to enable. Woodcutting is moved to g,b and if a dwarf doesn't have at least one point in it there's just nothing there. Doctorzuber 19:58, 1 April 2010 (UTC)
- Woodcutting is in labor preferences (p, l from the (v)iew-menu). There, go to "woodworking" (select with arrow keys, "enter" to go to submenu) and you'll see carpentry, crossbow-making, and wood cutting. --Syndic 20:03, 1 April 2010 (UTC)
- As far as I can tell, there's nothing to enable. Woodcutting is moved to g,b and if a dwarf doesn't have at least one point in it there's just nothing there. Doctorzuber 19:58, 1 April 2010 (UTC)