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Difference between revisions of "v0.31 Talk:Armor"

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(Created page with 'Main armor types have been renamed to "breastplate" and "mail shirt" respectively. Someone with some understanding of armor RAWs should work on the new page. I had to ask just to…')
 
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Breastplates have no LBSTEP nor UBSTEP, and now have a simple [ARMORLEVEL:3] in place of all of the old modifiers. They also have no [VALUE] tag.
 
Breastplates have no LBSTEP nor UBSTEP, and now have a simple [ARMORLEVEL:3] in place of all of the old modifiers. They also have no [VALUE] tag.
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:The community is still working on figuring out what all the different variables do(if anything there appear to be some placeholders in different parts of different raws), and how materials effect the results.  The current best description is to say that, for armor, adamantine>steel>bronze(bismuth or not)>iron>=copper>everything else and that adding more layers at least doesn't seem to hurt(except for weight/speed considerations).  Some have gone a little further than that(http://www.bay12games.com/forum/index.php?topic=53571.msg1151052#msg1151052). --[[User:PencilinHand|PencilinHand]] 00:09, 11 April 2010 (UTC)

Revision as of 00:09, 11 April 2010

Main armor types have been renamed to "breastplate" and "mail shirt" respectively. Someone with some understanding of armor RAWs should work on the new page. I had to ask just to learn what the [STEP] tags did.

Breastplates have no LBSTEP nor UBSTEP, and now have a simple [ARMORLEVEL:3] in place of all of the old modifiers. They also have no [VALUE] tag.

The community is still working on figuring out what all the different variables do(if anything there appear to be some placeholders in different parts of different raws), and how materials effect the results. The current best description is to say that, for armor, adamantine>steel>bronze(bismuth or not)>iron>=copper>everything else and that adding more layers at least doesn't seem to hurt(except for weight/speed considerations). Some have gone a little further than that(http://www.bay12games.com/forum/index.php?topic=53571.msg1151052#msg1151052). --PencilinHand 00:09, 11 April 2010 (UTC)