v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Difference between revisions of "v0.31:Creature"
Jump to navigation
Jump to search
Line 7: | Line 7: | ||
:Note: This will need to be updated with new creatures. Some creatures are listed in the raws as having multiple sizes so do not add anything for size yet. | :Note: This will need to be updated with new creatures. Some creatures are listed in the raws as having multiple sizes so do not add anything for size yet. | ||
{{CreatureCurrent table head}} | {{CreatureCurrent table head}} | ||
− | {{CreatureCurrent table row|name=alligator|symbol= | + | {{CreatureCurrent table row|name=alligator|symbol=o|color=6:0:1|align=Neutral|size=???|value=4|biome=???|desc=A strange shapeless life form with an orange leathery skin containing a liquid interior. It can secrete its internal fluid.|notes=Causes [[syndrome]].}} |
|} | |} |
Revision as of 06:36, 7 April 2010
Template:AV In Dwarf Fortress, creatures are defined as any non-vermin beings you can interact with. They come in all shapes and sizes, and range from the civilized races like dwarves to evil monsters like giant cave spiders. Various creatures will interact with your fortress in many different ways.
See also: Animals
Creatures
- Note: This will need to be updated with new creatures. Some creatures are listed in the raws as having multiple sizes so do not add anything for size yet.
Tile | Name | Playable | Hostile | Food Source | Adult Body Size | Pet Value (×) | Biome | Features |
---|---|---|---|---|---|---|---|---|
o | alligator | ??? | 4 | ??? |