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Difference between revisions of "v0.31 Talk:Channel"

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::::If you channel a tile that has already been dug from below, it'll disappear just like it used to, but yes, dwarves are only able to dig out half a natural wall from above now (thus leaving the ramped other half). So you can dig pits and the like, but you'll have to get the dwarf out through a side exit or similar if you want the ramps removed. I liked the old way too but I'm sure we'll all adapt quickly enough. --[[User:Retro|Retro]] 00:52, 5 April 2010 (UTC)
 
::::If you channel a tile that has already been dug from below, it'll disappear just like it used to, but yes, dwarves are only able to dig out half a natural wall from above now (thus leaving the ramped other half). So you can dig pits and the like, but you'll have to get the dwarf out through a side exit or similar if you want the ramps removed. I liked the old way too but I'm sure we'll all adapt quickly enough. --[[User:Retro|Retro]] 00:52, 5 April 2010 (UTC)
 
::::What troubles me more is, wouldn't channeling into lava now be accesible to dwarves?! Waaaaaay too much [[Fun]].  [[User:Greep|Greep]] 02:30, 17 April 2010 (UTC)
 
::::What troubles me more is, wouldn't channeling into lava now be accesible to dwarves?! Waaaaaay too much [[Fun]].  [[User:Greep|Greep]] 02:30, 17 April 2010 (UTC)
 +
GRRRRR... well lava overflows on channels unless you remove the ramps.  On the plus side no more pumps needed, on the bad side, really dangerous! Dwarves WILL move zip in and out of a long channel even if there's lava inside  [[User:Greep|Greep]] 04:37, 17 April 2010 (UTC)

Revision as of 04:37, 17 April 2010

Channels and Ramps

channeling creates ramps now. Is this intentional? Doctorzuber 22:28, 1 April 2010 (UTC)

Think about it, nobody can dig a perfect block from on top ;). --Tarran 03:01, 3 April 2010 (UTC)
I always assumed the dwarves different anatomy allowed them to dig like that. --Guest
This changes defence construction significantly. Unless I'm missing something, you can no longer dig moats and pits without sending someone down and leaving an exit. This makes bridge pits in corridors virtually useless, no? --Njero 00:32, 5 April 2010 (UTC)
If you channel a tile that has already been dug from below, it'll disappear just like it used to, but yes, dwarves are only able to dig out half a natural wall from above now (thus leaving the ramped other half). So you can dig pits and the like, but you'll have to get the dwarf out through a side exit or similar if you want the ramps removed. I liked the old way too but I'm sure we'll all adapt quickly enough. --Retro 00:52, 5 April 2010 (UTC)
What troubles me more is, wouldn't channeling into lava now be accesible to dwarves?! Waaaaaay too much Fun. Greep 02:30, 17 April 2010 (UTC)

GRRRRR... well lava overflows on channels unless you remove the ramps. On the plus side no more pumps needed, on the bad side, really dangerous! Dwarves WILL move zip in and out of a long channel even if there's lava inside Greep 04:37, 17 April 2010 (UTC)