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Difference between revisions of "23a:Calendar"

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Revision as of 19:06, 26 April 2010

This article is about an older version of DF.

The dwarven calendar is used to display dates, and is visible in the upper right corner of the Template:L Screen (z). One year has 336 days and consists of twelve month in four seasons, with three months per season. Every month has 28 days. The months are named after kinds of Template:Ls, Template:L, Template:Ls, and Template:L. New Year's Day and the first day of spring both fall on the 1st of Granite. New Year's Eve and the last day of winter both fall on the 28th of Obsidian.

The game starts in the year 1050 of the dwarven calendar.

Months and seasons

Template:L Early- Spring
Template:L Mid-
Template:L Late-
* Template:L Early- Summer
* Template:L Mid-
* Template:L Late-
Template:L Early- Autumn
Template:L Mid-
Template:L Late-
Template:L Early- Winter
Template:L Mid-
Template:L Late-

Ages

Age Years
The Age of Myth 0 – 499
The Age of Legends 500 – 999
The Golden Age 1000 – ∞

Farming

With the changing seasons come different Template:L conditions, depending on your Template:L. A typical Template:L Template:Lside fort will have snow in spring and winter, with warm summers and colourful autumns. The seasons correspond to growing seasons from the Template:L q menu, which dictate what can be grown when during the year (see the Template:L).

Trading

Each season bar winter brings the possibility of Template:Lrs from one race or another.

The fussy hippie tree lovers Template:L arrive in Spring with various Template:L and Template:L cloth items.

Template:Ls come in Summer with their Template:L bursting with supplies, eager for junk stone craft goods.

Dwarves come in Autumn, and their departure is a fortelling of the cold winter to come. Ensuring the dwarves depart with a good profit will bring the best chance of fresh cannon fodder new migrants in the year ahead.