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Difference between revisions of "v0.31 Talk:Armor"
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− | I just thought I'd point out the bar number bug is probably due to the fact that a steel bar is now 150 steel, much like cloth and thread. The smelting reactions require 150 units as input, but the forge reactions appear to be asking for number of bars instead of amount of metal. Input for a breastplate should then be 450 steel instead of 3. --[[ | + | I just thought I'd point out the bar number bug is probably due to the fact that a steel bar is now 150 steel, much like cloth and thread. The smelting reactions require 150 units as input, but the forge reactions appear to be asking for number of bars instead of amount of metal. Input for a breastplate should then be 450 steel instead of 3. --[[User:Dapanman|Dapanman]] 22:00, 1 May 2010 (UTC) |
Revision as of 22:00, 1 May 2010
Armor raw changes
Main armor types have been renamed to "breastplate" and "mail shirt" respectively. Someone with some understanding of armor RAWs should work on the new page. I had to ask just to learn what the [STEP] tags did.
Breastplates have no LBSTEP nor UBSTEP, and now have a simple [ARMORLEVEL:3] in place of all of the old modifiers. They also have no [VALUE] tag.
- The community is still working on figuring out what all the different variables do(if anything there appear to be some placeholders in different parts of different raws), and how materials effect the results. The current best description is to say that, for armor, adamantine>steel>bronze(bismuth or not)>iron>=copper>everything else and that adding more layers at least doesn't seem to hurt(except for weight/speed considerations). Some have gone a little further than that(http://www.bay12games.com/forum/index.php?topic=53571.msg1151052#msg1151052). --PencilinHand 00:09, 11 April 2010 (UTC)
- Having worked on the problem some I must point out that there is an important difference between having no LBSTEP or UBSTEP and having zero LBSTEP and UBSTEP. A lot of work still needs to be done, especially with regards to how materials work with armor. Also, could everybody remember to sign their work like Zorro? --PencilinHand 06:20, 30 April 2010 (UTC)
New armor layering rules
I added the new rules for layering armor. It is kind of complicated and I only typed it up so it will need to be presented in a more user friendly format at some point but it is past 2 am here so I am going to bed now. Also, we need to confirm that these rules hold for fortress mode. --PencilinHand 06:20, 30 April 2010 (UTC)
Bugs
I just thought I'd point out the bar number bug is probably due to the fact that a steel bar is now 150 steel, much like cloth and thread. The smelting reactions require 150 units as input, but the forge reactions appear to be asking for number of bars instead of amount of metal. Input for a breastplate should then be 450 steel instead of 3. --Dapanman 22:00, 1 May 2010 (UTC)