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Difference between revisions of "40d:Size"
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How "big" the {{L|creature}} is. '''Size''' determines what kind of equipment a creature can wear, how much {{L|damage}} they can absorb, and how much damage they can inflict in melee. A butchered creature gives a number of {{L|chunks}}, {{L|meat}} and {{L|bone}}s equal to the creature's size. | How "big" the {{L|creature}} is. '''Size''' determines what kind of equipment a creature can wear, how much {{L|damage}} they can absorb, and how much damage they can inflict in melee. A butchered creature gives a number of {{L|chunks}}, {{L|meat}} and {{L|bone}}s equal to the creature's size. |
Revision as of 16:56, 15 May 2010
This article is about an older version of DF. |
How "big" the Template:L is. Size determines what kind of equipment a creature can wear, how much Template:L they can absorb, and how much damage they can inflict in melee. A butchered creature gives a number of Template:L, Template:L and Template:Ls equal to the creature's size.
Any creature whose size is greater than 10 is immune to the effects of the Template:L.
Creature | Size | Clothing |
---|---|---|
Template:L , Template:L | 2 | - |
Template:L, Template:L, Template:L, Template:L, Template:L, Template:L, Template:L | 3 | - |
Template:L, Template:L, Template:L | 4 | - |
Template:L, Template:L , Template:L , Template:L, Template:L | 5 | - |
Template:L | 5 | small |
Template:L | 5 | - |
Template:L | 6 | narrow |
Template:L | 6 | normal |
Template:L | 6 | - |
Template:L, Template:L | 7 | large |
Template:L , Template:L, Template:L, Template:L | 7 | - |
Template:L , Template:L , Template:L , Template:L , Template:L | 8 | - |
Template:L , Template:L, Template:L , Template:L , Template:L, Template:L, Template:L, Template:L | 9 | - |
Template:L , Template:L, Template:L, Template:L | 10 | - |
Template:L, Template:L, Template:L | 11 | - |
Template:L, Template:L, Template:L | 12 | - |
Template:L , Template:L, Template:L | 16 | - |
Template:L | 18 | - |
Template:L | 20 | - |