v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Difference between revisions of "40d:Mechanic"
Jump to navigation
Jump to search
(Rewrote... more detail on actual tasks.) |
m |
||
Line 1: | Line 1: | ||
− | {{Tile|☺|#F00|#000}} ''' | + | {{Tile|☺|#F00|#000}} A '''mechanic''' is a talented dwarf with a degree of [[skill]] in the [[mechanics]] profession. In the game's default configuration they mechanics are represented by a red civilian dwarf symbol. A dwarf with the mechanics skill enabled is capable of constructing [[mechanic's workshop]]s, [[mechanism]]s and all other [[building]]s that require mechanisms such as [[lever]]s, [[gear]]s, [[traps]], and [[menacing spike]]s. They are also responsible for linking up [[lever]]s or [[pressure plate]]s to objects such as [[bridge]]s, [[floodgate]]s and other contraptions. |
A dwarf will gain mechanics skill by building [[mechanism]]s in the workshop or by building and linking traps together. A dwarf with a high skill in mechanics will be able to construct mechanisms and link up objects faster than a novice. | A dwarf will gain mechanics skill by building [[mechanism]]s in the workshop or by building and linking traps together. A dwarf with a high skill in mechanics will be able to construct mechanisms and link up objects faster than a novice. | ||
[[Category:Skills]] | [[Category:Skills]] |
Revision as of 18:38, 6 November 2007
☺
A mechanic is a talented dwarf with a degree of skill in the mechanics profession. In the game's default configuration they mechanics are represented by a red civilian dwarf symbol. A dwarf with the mechanics skill enabled is capable of constructing mechanic's workshops, mechanisms and all other buildings that require mechanisms such as levers, gears, traps, and menacing spikes. They are also responsible for linking up levers or pressure plates to objects such as bridges, floodgates and other contraptions.
A dwarf will gain mechanics skill by building mechanisms in the workshop or by building and linking traps together. A dwarf with a high skill in mechanics will be able to construct mechanisms and link up objects faster than a novice.