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Difference between revisions of "v0.31:Frames per second"
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+ | == Frames Per Second == | ||
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+ | Frames per second, often referred to as FPS, are the amount of game frames that cycle per one second. A higher rate of FPS will have a faster game with time passing faster, feeling as if in a time machine. A slow FPS will feels sluggish, and time will feel as if it is dragging on forever. There are pros and cons to tweaking one's frames per second, but a medium between speed and reliable control should be utilized. |
Revision as of 21:52, 25 May 2010
This article is about an older version of DF. |
Frames Per Second
Frames per second, often referred to as FPS, are the amount of game frames that cycle per one second. A higher rate of FPS will have a faster game with time passing faster, feeling as if in a time machine. A slow FPS will feels sluggish, and time will feel as if it is dragging on forever. There are pros and cons to tweaking one's frames per second, but a medium between speed and reliable control should be utilized.