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Difference between revisions of "v0.31 Talk:Magma sea"

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==Draining the magma sea==
 
==Draining the magma sea==
 
While trying make obsidian around the adamantine i noticed that the obsdian was falling down and disappearing as stated in the article, however this does cause a 7/7 tile of magma to be removed and does not seem to regenerate. Would pumping an endless water source into the magma sea thus drain it eventually? [[User:MLegion|MLegion]] 11:34, 11 July 2010 (UTC)
 
While trying make obsidian around the adamantine i noticed that the obsdian was falling down and disappearing as stated in the article, however this does cause a 7/7 tile of magma to be removed and does not seem to regenerate. Would pumping an endless water source into the magma sea thus drain it eventually? [[User:MLegion|MLegion]] 11:34, 11 July 2010 (UTC)
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==magma sea generation==
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Decided to try draining the sea, only to find myself unable to find a single tile where there was an unbroken line of magma from the top of the sea to the bottom, it appears that when the sea is generated it makes sure that none of the top of the magma sea can be traced directly down to the bottom floor, it would be nice if somene could verify that it's not just me or this particular embark. [[User:MLegion|MLegion]] 11:46, 11 July 2010 (UTC)

Revision as of 11:46, 11 July 2010

Varying Height

In fortress mode there are two numbers corresponding to the distance in the z direction. The one (at the top right) is relative to the floor straight above (or below) the current position of the screen, and the other (at the bottom right) might be something like altitude, so try and make a note of the bottom number so we can compare those and see where the magma sea starts. For some reason I forgot that number, but the first magma sea I found was at about -65 relative to the lowest point on the surface of my map. Ramperkash

I’ve got mine sea at -22 (118 absolute height). That’s not good, because as a result I have not much minerals to mine and I play only 2x2 square... And most of those 22 layers are filled with 3 levels of caverns. WFrag 07:35, 23 April 2010 (UTC)
Top of the sea at -27 relative (115 absolute) and the bottom where the layer of semi molten rock is at -32 relative. However my worldgen settings only had 2 cavern layers instead of 3. MLegion 11:25, 11 July 2010 (UTC)

Spoiler warnings

Do we really need the major spoiler warning there? There are already spoiler links on the two pages that are linked under the warning. --dUMBELLS 19:58, 17 April 2010 (UTC)

Agreed, removed it. Mason (T-C) 21:45, 23 April 2010 (UTC)

Draining the magma sea

While trying make obsidian around the adamantine i noticed that the obsdian was falling down and disappearing as stated in the article, however this does cause a 7/7 tile of magma to be removed and does not seem to regenerate. Would pumping an endless water source into the magma sea thus drain it eventually? MLegion 11:34, 11 July 2010 (UTC)

magma sea generation

Decided to try draining the sea, only to find myself unable to find a single tile where there was an unbroken line of magma from the top of the sea to the bottom, it appears that when the sea is generated it makes sure that none of the top of the magma sea can be traced directly down to the bottom floor, it would be nice if somene could verify that it's not just me or this particular embark. MLegion 11:46, 11 July 2010 (UTC)