- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
Difference between revisions of "40d:Fire-safe"
m |
|||
Line 2: | Line 2: | ||
'''Fire-safe materials''' are {{L|building}} {{L|material|materials}} that cannot catch on {{L|Fire|fire}}. These include {{L|Stone|stone}}, {{L|Glass|glass}}, and {{L|Metal|metal}}. {{L|Wood}} is not a fire-safe material, and neither are {{L|charcoal}} or {{L|coke}} (even though they are {{L|bar|bars}}). Fire-safe materials are only required when the object is going to come into contact with extreme heat, such as a {{L|wood furnace}}, {{L|smelter}}, {{L|forge}}, {{L|kiln}} or {{L|glass furnace}}, or for {{L|magma}} versions of these facilities. | '''Fire-safe materials''' are {{L|building}} {{L|material|materials}} that cannot catch on {{L|Fire|fire}}. These include {{L|Stone|stone}}, {{L|Glass|glass}}, and {{L|Metal|metal}}. {{L|Wood}} is not a fire-safe material, and neither are {{L|charcoal}} or {{L|coke}} (even though they are {{L|bar|bars}}). Fire-safe materials are only required when the object is going to come into contact with extreme heat, such as a {{L|wood furnace}}, {{L|smelter}}, {{L|forge}}, {{L|kiln}} or {{L|glass furnace}}, or for {{L|magma}} versions of these facilities. | ||
− | {{L|Flux}} materials, such as {{L|limestone}} blocks, which are consumed in the purification of {{L|pig iron}} to produce {{L|steel}}, are considered fire-safe. It is perfectly fine to use {{L|limestone}} as a flux material to make steel in a limestone smelter. {{L|Ice}} is also a fire-safe material... somehow. Constructions will never melt or burn, but natural ice walls/floors/ramps/stairs will | + | {{L|Flux}} materials, such as {{L|limestone}} blocks, which are consumed in the purification of {{L|pig iron}} to produce {{L|steel}}, are considered fire-safe. It is perfectly fine to use {{L|limestone}} as a flux material to make steel in a limestone smelter. {{L|Ice}} is also a fire-safe material... somehow. Constructions will never melt or burn, regardless of what they're made of, but natural ice walls/floors/ramps/stairs will melt. |
− | |||
− | |||
Not to be confused with {{L|magma-safe materials}}. Many fire-safe materials will still melt when ''submerged'' in {{L|magma}}, but that is not necessary for buildings that are powered by the stuff or items like doors or floodgates that may be adjacent to or in contact with magma, but are never surrounded on all sides by it. | Not to be confused with {{L|magma-safe materials}}. Many fire-safe materials will still melt when ''submerged'' in {{L|magma}}, but that is not necessary for buildings that are powered by the stuff or items like doors or floodgates that may be adjacent to or in contact with magma, but are never surrounded on all sides by it. |
Revision as of 02:30, 16 July 2010
This article is about an older version of DF. |
Fire-safe materials are Template:L Template:L that cannot catch on Template:L. These include Template:L, Template:L, and Template:L. Template:L is not a fire-safe material, and neither are Template:L or Template:L (even though they are Template:L). Fire-safe materials are only required when the object is going to come into contact with extreme heat, such as a Template:L, Template:L, Template:L, Template:L or Template:L, or for Template:L versions of these facilities.
Template:L materials, such as Template:L blocks, which are consumed in the purification of Template:L to produce Template:L, are considered fire-safe. It is perfectly fine to use Template:L as a flux material to make steel in a limestone smelter. Template:L is also a fire-safe material... somehow. Constructions will never melt or burn, regardless of what they're made of, but natural ice walls/floors/ramps/stairs will melt.
Not to be confused with Template:L. Many fire-safe materials will still melt when submerged in Template:L, but that is not necessary for buildings that are powered by the stuff or items like doors or floodgates that may be adjacent to or in contact with magma, but are never surrounded on all sides by it.