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Difference between revisions of "v0.31:Reservoir"

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m (links, re-rate, still needs expanding like my other recent edits.)
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A reservoir is a type of player built construction to contain [[water]] or [[magma]]. It is most useful to store the sparse water in dry or freezing maps, or in any fortress as a means of ensuring water supply despite conditions of the surrounding biome.
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A '''reservoir''' or '''cistern''' is a type of player-built construction to contain {{l|water}} or {{l|magma}}. It is most useful to store the sparse water in scorching or freezing maps, or in any fortress as a means of ensuring water supply despite conditions of the surrounding {{l|biome}}.
  
Reservoirs are relatively basic in construction - consisting of [[wall|walls]] arranged in such a pattern as to form a closed container, complete with [[floor|floors]] and a [[floodgate]] in order to access the stored contents. Getting the desired contents from their place in the world to your reservoir is another thing entirely - something where [[mechanics]] will likely assist you.  
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Reservoirs are relatively basic in construction - consisting of {{l|wall|walls}} arranged in such a pattern as to form a closed container, complete with {{l|floor|floors}} and a {{l|floodgate}} in order to access the stored contents. Getting the desired contents from their place in the world to your reservoir is another thing entirely - something where {{l|mechanics}} will likely assist you.  
  
Reservoirs are essential structures in any fortress containing an [[ocean]] [[biome]] as pumping water through a screw pump into them is the only way to desalinate the water present, allowing dwarves to actually use it.  Desalinated water which comes into contact with any natural earth or rock (even smoothed rock) will immediately turn salty.
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Reservoirs are essential structures in any fortress containing an {{l|ocean}} biome as pumping water through a {{l|screw pump}} into them is the only way to desalinate the water present, allowing {{l|dwarf|dwarves}} to actually use it.  Desalinated water which comes into contact with any natural earth or {{l|rock}} (even smoothed rock) will immediately turn salty.

Revision as of 17:06, 10 August 2010

This article is about an older version of DF.

A reservoir or cistern is a type of player-built construction to contain Template:L or Template:L. It is most useful to store the sparse water in scorching or freezing maps, or in any fortress as a means of ensuring water supply despite conditions of the surrounding Template:L.

Reservoirs are relatively basic in construction - consisting of Template:L arranged in such a pattern as to form a closed container, complete with Template:L and a Template:L in order to access the stored contents. Getting the desired contents from their place in the world to your reservoir is another thing entirely - something where Template:L will likely assist you.

Reservoirs are essential structures in any fortress containing an Template:L biome as pumping water through a Template:L into them is the only way to desalinate the water present, allowing Template:L to actually use it. Desalinated water which comes into contact with any natural earth or Template:L (even smoothed rock) will immediately turn salty.