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Difference between revisions of "v0.31:Currency"

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(added note on coins in 2010)
(Trying to clean this page up a bit.)
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{{quality|Tattered|20:53, 16 August 2010 (UTC)}}{{av}}
 
{{quality|Tattered|20:53, 16 August 2010 (UTC)}}{{av}}
  
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==☼==
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The game's currency is measured in "☼", called "dwarfbucks" or "db's" by some players. Each item has a specific trade {{L|value}} in ☼, determined by what kind of object it is, what it is made of, and (sometimes) how well it was made. Dwarfbucks are an important measure in {{L|trade}} for bartering goods, allowing both the {{L|merchant}} and {{L|trader}} to judge whether the bartered {{L|trade good}}s are equivalent or not.
  
The game's currency is measured in "", called "dwarfbucks" or "db's" by some players.
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==Coins==
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{{L|Metal crafter}}s may strike physical coins out of any {{L|metal}} at the {{L|metalsmith's forge}}. This process requires one metal {{L|bar}} and one unit of {{L|fuel}}, and produces one ''stack'' of 500 coins. Each coin is worth 1/500th of the value of the metal bar that produced it. For example a {{L|silver}} bar is worth 100☼, so each coin will be worth 100/500, or 0.2☼ (fractional values are never displayed). Because coins do not have a {{L|value|quality modifier}}, they are not preferable as a {{L|trade good}}.
  
Aside from "dwarfbucks" physical coins can be minted at the metalsmiths forge using a single metal bar and one unit of fuel. Each bar produces 500 coins which have a total value based on which metal they were made from. For example 500 gold coins have a value of 300☼ whereas 500 silver coins have a value of 100☼. Coins have their own stockpile p->n with which bins can be used to store 6 stacks of coins (3000 total). Coins are named based on the year they are minted and the name of your fortress e.g Thidalsokt 108 Gold coins. The coins also depict scenes like statues.
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Coins have their own {{L|stockpile}}, and are stored in ''stacks'' of up to 500 coins. Each {{L|bin}} in a coin stockpile can hold up to six stacks, or 3,000 coins. Coins are named based on the year they are minted and the name of your fortress, and each coin in a given stack will be identical. For example if the year is 1058 and the name of the fortress is Thidalsokt, each coin in the stack will be a "Thidalsokt 1080" coin. The coins also depict images and figures from the history of the fortress.
  
Unlike other crafted metal items coins do not seem to have a value modifier based on quality(verify?)
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Coins may be smelted at a {{L|smelter}} or {{L|magma smelter}}.
  
 
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===Coins and the Dwarven Economy===
<!-- Moved from a subtopic someone posted in the 40d version of this page. Someone please verify this. -->
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Coins are intended for use with the {{L|dwarven economy}}, but the economy is not currently implemented in DF2010. In previous editions {{L|copper}}, {{L|silver}}, and {{L|gold}} coins had monetary value in edition to their intrinsic value, and dwarfs would keep personal stacks of coins as part of their personal accounts. Coins of other metals were widely known as "collector's coins."
 
 
Coins are intended for use with the dwarven economy.  Basically dwarves are paid for work and then pay for their room and to buy new posessions with coins as the currency.
 
 
 
The dwarven economy is not currently implemented in DF2010 (this written 31.18) and as such coins serve no purpose.
 

Revision as of 21:59, 28 November 2010

This article is about an older version of DF.

The game's currency is measured in "☼", called "dwarfbucks" or "db's" by some players. Each item has a specific trade Template:L in ☼, determined by what kind of object it is, what it is made of, and (sometimes) how well it was made. Dwarfbucks are an important measure in Template:L for bartering goods, allowing both the Template:L and Template:L to judge whether the bartered Template:Ls are equivalent or not.

Coins

Template:Ls may strike physical coins out of any Template:L at the Template:L. This process requires one metal Template:L and one unit of Template:L, and produces one stack of 500 coins. Each coin is worth 1/500th of the value of the metal bar that produced it. For example a Template:L bar is worth 100☼, so each coin will be worth 100/500, or 0.2☼ (fractional ☼ values are never displayed). Because coins do not have a Template:L, they are not preferable as a Template:L.

Coins have their own Template:L, and are stored in stacks of up to 500 coins. Each Template:L in a coin stockpile can hold up to six stacks, or 3,000 coins. Coins are named based on the year they are minted and the name of your fortress, and each coin in a given stack will be identical. For example if the year is 1058 and the name of the fortress is Thidalsokt, each coin in the stack will be a "Thidalsokt 1080" coin. The coins also depict images and figures from the history of the fortress.

Coins may be smelted at a Template:L or Template:L.

Coins and the Dwarven Economy

Coins are intended for use with the Template:L, but the economy is not currently implemented in DF2010. In previous editions Template:L, Template:L, and Template:L coins had monetary value in edition to their intrinsic value, and dwarfs would keep personal stacks of coins as part of their personal accounts. Coins of other metals were widely known as "collector's coins."