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Difference between revisions of "v0.31:Matgloss token"

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#REDIRECT [[DF2010:Material token]]
 
 
Matgloss tokens are the second part in defining the target item in reactions, containing the MATGLOSS_TOKEN and MATGLOSS_SUBTYPE.  The token defines the base class, and the subtype defines a very specific item of that class.  Matgloss tokens are modifiers of {{l|Item token|item tokens}}. 
 
 
 
{| {{prettytable}}
 
|- bgcolor="#ddd"
 
! Matgloss Token !! Subtypes || Description
 
|-
 
| COAL || COKE, CHARCOAL || {{l|Fuel|Fuel}} items, such as COKE.
 
|-
 
| GET_MATERIAL_FROM_REAGENT || N/A || Used in products.  Uses the material tag of the reagent; elephant fat will be used to make elephant soap with this tag, for example.  No subtype used.
 
|-
 
| INORGANIC || Inorganic material ID || An inorganic material.  Subtypes are inorganic material IDs such as {{L|basalt|BASALT}}, {{L|sandy clay|SANDY_CLAY}}, {{L|faint yellow diamond|DIAMOND_FY}}, etc.
 
|-
 
| CREATURE_MAT || Creature ID:Material ID || A material defined as being part of a creature. Examples: WOLF:MUSCLE, BIRD_EAGLE_GIANT:BLOOD.
 
|-
 
| PLANT_MAT || Creature ID:Material ID || A material defined as being part of a plant. Examples: MUSHROOM_HELMET_PLUMP:DRINK, BLOOD_THORN:WOOD.
 
|-
 
| METAL || Metal material ID || {{l|Metal}}s such as STEEL or GOLD. Seems to be functionally equivalent to INORGANIC.
 
|-
 
| NONE || NONE || Item token asks for no specific matgloss.  For example, with item tokens BAR:NO_SUBTYPE:NONE:NONE, any bar will be used as a reagent (including soap), or a generic, useless bar will be produced.  Often used with container item tokens, such as BARREL or BOX.
 
|-
 
| PEARLASH || NONE ||  {{l|Pearlash}}.
 
|-
 
| POTASH || NONE || {{l|Potash}}.
 
|-
 
|}
 

Revision as of 15:46, 15 December 2010