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Difference between revisions of "v0.31 Talk:Entity token"
KaelemGaen (talk | contribs) |
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== BANDITRY tag == | == BANDITRY tag == | ||
− | Is there a reason this is not included in the entity token page, I see the tags on humans and a few other races in the entity default. | + | Is there a reason this is not included in the entity token page, I see the tags on humans and a few other races in the entity default. --[[User:KaelemGaen|KaelemGaen]] 02:05, 11 March 2011 (UTC) |
− | --[[User:KaelemGaen|KaelemGaen]] 02:05, 11 March 2011 (UTC) | + | : Yes - the reason it's not there is because nobody's added it (or any of the other post-0.31.12 tokens) yet. --[[User:Quietust|Quietust]] 03:17, 11 March 2011 (UTC) |
Revision as of 03:17, 11 March 2011
METAL_PREF and STONE_PREF
The article is certainly wrong about METAL_PREF, as DAMAGE_PERC and BLOCK_PERC no longer exist. In fact, I don't believe METAL_PREF does anything anymore - it seems that STONE_PREF is what determines a race's ability to use metals other than bronze now. Trorbes 21:27, 12 May 2010 (UTC)
Indeed. See this post:
[1]
--Untelligent 23:01, 30 May 2010 (UTC)
Ocean Biomes Cause Slowdown in Worldgen
Entities that build settlements in/migrate to oceanside regions appear to cause considerable slowdown during world-gen. Once I verify this conclusion beyond reasonable doubt I'll add it to the table. --SethCreiyd 19:59, 14 June 2010 (UTC)
RUIN Site Token Doesn't Appear to Work Anymore
The site token RUIN does not appear to be recognized by the game, at least with regard to usage with the TOLERATES_SITE token. It yields:
Unrecognized Site Token: RUIN
BANDITRY tag
Is there a reason this is not included in the entity token page, I see the tags on humans and a few other races in the entity default. --KaelemGaen 02:05, 11 March 2011 (UTC)
- Yes - the reason it's not there is because nobody's added it (or any of the other post-0.31.12 tokens) yet. --Quietust 03:17, 11 March 2011 (UTC)