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Difference between revisions of "40d:Adamantine"
(I believe that's just a magma vent, which may or may not contain adamantine, though there's bound to be some somewhere in a mountain range.) |
Turgid Bolk (talk | contribs) (re-added image with caption, added spoiler tag, added section headers, rm old info, copyedit) |
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+ | {{minorspoiler}} | ||
{{Metal|color=#0FF|bgcolor=#0CC|name=Adamantine| | {{Metal|color=#0FF|bgcolor=#0CC|name=Adamantine| | ||
|ore= | |ore= | ||
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* [[Material value]] 300 | * [[Material value]] 300 | ||
|uses= | |uses= | ||
− | * [[ | + | * [[Weapon|Melee Weapons]] |
* [[Crossbow]]s | * [[Crossbow]]s | ||
* [[Bolt]]s | * [[Bolt]]s | ||
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}} | }} | ||
− | '''Adamantine''' is by far the most rare and valuable [[metal]] in the game. It can only be found in small amounts in mountainous areas. Care should be taken if it is found, since digging down several levels through it will lead you to the demon pits. After you reach [[Glowing pits| | + | '''Adamantine''' is by far the most rare and valuable [[metal]] in the game. It can only be found in small amounts in mountainous areas. Care should be taken if it is found, since digging down several levels through it will lead you to the demon pits. After you reach the [[Glowing pits|pits]], a horde of demons will eventually be loosed on your fortress. These demons are very powerful and can wipe out even a mature, heavily defended fortress. |
− | Discovery of adamantine will also bring the attention of the [[King]], who will immigrate to your fortress once news of your discovery reaches | + | Discovery of adamantine will also bring the attention of the [[King]], who will immigrate to your fortress once news of your discovery reaches him. If you have not otherwise met the criteria for attracting the King, he will arrive "disguised as a peasant." His requirements appears to be the same in any case, so be prepared! |
+ | |||
+ | == Location == | ||
+ | |||
+ | [[Image:FindingAdamantine2.png||thumb|Example location of demon pits and adamantine.]] | ||
To start in a location which has adamantine (and the accompanying demon pits), you must start on a mountain tile ({{Raw Tile|∆|#FFFFFF|#000000}},{{Raw Tile|∆|#808080|#000000}},{{Raw Tile|▲|#FFFFFF|#000000}},{{Raw Tile|▲|#C0C0C0|#000000}},{{Raw Tile|▲|#808080|#000000}},{{Raw Tile|▲|#00FFFF|#000000}},{{Raw Tile|^|#FFFFFF|#000000}},{{Raw Tile|^|#808080|#000000}},{{Raw Tile|^|#00FFFF|#000000}}) or volcano tile ({{Raw Tile|^|#FF0000|#000000}}) in the Region map. The adamantine and pits will be located somewhere within the Local map of that region. It is more likely to be found on a Local map square which also shows as mountain.{{verify}} The adamantine will occupy only one Local square, though the demon pits may extend beyond it. Finding it can be very difficult without [[cheating]]. | To start in a location which has adamantine (and the accompanying demon pits), you must start on a mountain tile ({{Raw Tile|∆|#FFFFFF|#000000}},{{Raw Tile|∆|#808080|#000000}},{{Raw Tile|▲|#FFFFFF|#000000}},{{Raw Tile|▲|#C0C0C0|#000000}},{{Raw Tile|▲|#808080|#000000}},{{Raw Tile|▲|#00FFFF|#000000}},{{Raw Tile|^|#FFFFFF|#000000}},{{Raw Tile|^|#808080|#000000}},{{Raw Tile|^|#00FFFF|#000000}}) or volcano tile ({{Raw Tile|^|#FF0000|#000000}}) in the Region map. The adamantine and pits will be located somewhere within the Local map of that region. It is more likely to be found on a Local map square which also shows as mountain.{{verify}} The adamantine will occupy only one Local square, though the demon pits may extend beyond it. Finding it can be very difficult without [[cheating]]. | ||
− | + | == Processing == | |
− | Adamantine strands are extracted from [[ | + | Adamantine strands are extracted from [[raw adamantine]] at a [[craftsdwarf's workshop]]. The [[strand extraction]] labor must be enabled for a dwarf to perform the extraction. Adamantine strands are worth 1800 [[Currency|monies]] each, while the raw adamantine is worth 750. |
− | + | Subsequent processing of the strands requires no adamantine-specific skills or labor permissions. Adamantine strands are processed into adamantine wafers at a [[magma smelter]] (a normal [[smelter]] won't work).{{verify}} Adamantine wafers are treated much like [[bar]]s of other metal, and can be forged into a variety of useful items. Adamantine strands may also be woven into cloth using the Weave Metal Cloth task in a [[loom]]. | |
− | Raw adamantine may also be processed into stone goods in the same way as other economic stone. In its raw form, it has a value multiplier of x250 (as opposed to adamantine metal, which is x300). Raw adamantine blocks are worth 1250 monies. | + | Raw adamantine may also be processed into [[stone]] goods in the same way as other economic stone. In its raw form, it has a value multiplier of x250 (as opposed to adamantine metal, which is x300). Raw adamantine blocks are worth 1250 monies. |
Adamantine items are incredibly light: they weigh about 2.5% as much as an equivalent article crafted from iron. | Adamantine items are incredibly light: they weigh about 2.5% as much as an equivalent article crafted from iron. | ||
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[[Image:000006 - Praise the miners!.png||500px]] | [[Image:000006 - Praise the miners!.png||500px]] | ||
− | + | [[Category:Metals]] | |
− | + | [[Category:Economic Stone]] | |
− | [[ |
Revision as of 18:45, 21 November 2007
This article or section contains minor spoilers. You may want to avoid reading it. |
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Adamantine is by far the most rare and valuable metal in the game. It can only be found in small amounts in mountainous areas. Care should be taken if it is found, since digging down several levels through it will lead you to the demon pits. After you reach the pits, a horde of demons will eventually be loosed on your fortress. These demons are very powerful and can wipe out even a mature, heavily defended fortress.
Discovery of adamantine will also bring the attention of the King, who will immigrate to your fortress once news of your discovery reaches him. If you have not otherwise met the criteria for attracting the King, he will arrive "disguised as a peasant." His requirements appears to be the same in any case, so be prepared!
Location
To start in a location which has adamantine (and the accompanying demon pits), you must start on a mountain tile (∆,∆,▲,▲,▲,▲,^,^,^) or volcano tile (^) in the Region map. The adamantine and pits will be located somewhere within the Local map of that region. It is more likely to be found on a Local map square which also shows as mountain.[Verify] The adamantine will occupy only one Local square, though the demon pits may extend beyond it. Finding it can be very difficult without cheating.
Processing
Adamantine strands are extracted from raw adamantine at a craftsdwarf's workshop. The strand extraction labor must be enabled for a dwarf to perform the extraction. Adamantine strands are worth 1800 monies each, while the raw adamantine is worth 750.
Subsequent processing of the strands requires no adamantine-specific skills or labor permissions. Adamantine strands are processed into adamantine wafers at a magma smelter (a normal smelter won't work).[Verify] Adamantine wafers are treated much like bars of other metal, and can be forged into a variety of useful items. Adamantine strands may also be woven into cloth using the Weave Metal Cloth task in a loom.
Raw adamantine may also be processed into stone goods in the same way as other economic stone. In its raw form, it has a value multiplier of x250 (as opposed to adamantine metal, which is x300). Raw adamantine blocks are worth 1250 monies.
Adamantine items are incredibly light: they weigh about 2.5% as much as an equivalent article crafted from iron.
Adamantine is so valuable that a special message pops up when you discover a vein of it.