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Difference between revisions of "User:The Grim Sleeper/Worldgen Tricks"

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(Created page with ' = Tricks with Worldgen = == Pave the streets with Adamantium == Adamantium spires reach at least up to the magma sea and no further than the lowest cavern so if you have three …')
 
(There is no such thing as "adamantium" in Dwarf Fortress. Also, I'm not sure this page should even exist...)
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= Tricks with Worldgen =
 
= Tricks with Worldgen =
  
== Pave the streets with Adamantium ==
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== Pave the streets with Adamantine ==
Adamantium spires reach at least up to the magma sea and no further than the lowest cavern so if you have three caverns then you want to set the levels below layer 5 to something large 100 being the max (this will give you 100 level spires embedded in complete layers of semi molten rock). Then for a possible bonus set levels below layer 4 to something large and the spires may or may not extend up into those layers. Using this technique i've had 4x4 embarks with 10k+ adamantine. Which is more than you could ever use.
+
Adamantine spires reach at least up to the magma sea and no further than the lowest cavern so if you have three caverns then you want to set the levels below layer 5 to something large 100 being the max (this will give you 100 level spires embedded in complete layers of semi molten rock). Then for a possible bonus set levels below layer 4 to something large and the spires may or may not extend up into those layers. Using this technique i've had 4x4 embarks with 10k+ adamantine. Which is more than you could ever use.
 
''Sarudak''
 
''Sarudak''
  

Revision as of 19:55, 11 April 2011

Tricks with Worldgen

Pave the streets with Adamantine

Adamantine spires reach at least up to the magma sea and no further than the lowest cavern so if you have three caverns then you want to set the levels below layer 5 to something large 100 being the max (this will give you 100 level spires embedded in complete layers of semi molten rock). Then for a possible bonus set levels below layer 4 to something large and the spires may or may not extend up into those layers. Using this technique i've had 4x4 embarks with 10k+ adamantine. Which is more than you could ever use. Sarudak

Tricks with PerfectWorldDFTool

Sedimentary Volcanoes

Setting the noise controls for weight, feature and smoothness very high will result in very large amounts of Volcano-sites, right next to large tracks of Sedimentary land.