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Difference between revisions of "40d:Bolt"

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'''Bolts''' are the ammunition fired by [[crossbow]]s and crossbow [[trap]]s.  Making bolts from [[wood]] or [[metal]] gives a stack of 25.  Making bolts from [[bone]] gives a stack of 5*number of [[bones]].  Bolts are carried by any [[dwarf]] who is carrying a crossbow. A dwarf who wants to carry bolts will pick up a [[quiver]] and use it if one is available.
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'''Bolts''' are the ammunition fired by [[crossbow]]s and crossbow [[trap]]s.  Making bolts from [[wood]] or [[metal]] gives a stack of 25.  Making bolts from [[bone]] gives a stack of 5*number of [[bones]].  Any [[dwarf]] who is assigned a crossbow will also carry bolts, and use a [[quiver]] if one is available.  
  
Metal bolts are the most damaging, and are considered too valuable to be wasted on practice. Dwarves will carry metal bolts in their quivers, but will not fire them at [[archery target]]s. Wood and bone bolts will be used in practice, though they are still effective in combat.
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Metal bolts are the most damaging, and are considered too valuable to be wasted on practice. Dwarves will carry metal bolts in their quivers, but will not fire them at [[archery target]]s. Wood and bone bolts will be used in practice, as well as combat, doing [[Weapon#Material_Damage_Effects|half the damage]] of iron bolts.  
  
 
Metal bolts are created at the [[metalsmith's forge]] and require [[weaponsmith]] skill.  Wood and bone bolts are created at the [[craftsdwarf's workshop]] and require [[woodcrafting]] and [[bone carving]] skills, respectively.
 
Metal bolts are created at the [[metalsmith's forge]] and require [[weaponsmith]] skill.  Wood and bone bolts are created at the [[craftsdwarf's workshop]] and require [[woodcrafting]] and [[bone carving]] skills, respectively.
  
Bolts can also be thrown for about the same results as firing them, except that it uses the [[thrower]] skill.
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In [[adventure mode]], bolts can also be thrown for about the same results as firing them, except that it uses the [[thrower]] skill.
  
 
[[Category:Weapons]]
 
[[Category:Weapons]]

Revision as of 07:39, 12 June 2008

Bolts are the ammunition fired by crossbows and crossbow traps. Making bolts from wood or metal gives a stack of 25. Making bolts from bone gives a stack of 5*number of bones. Any dwarf who is assigned a crossbow will also carry bolts, and use a quiver if one is available.

Metal bolts are the most damaging, and are considered too valuable to be wasted on practice. Dwarves will carry metal bolts in their quivers, but will not fire them at archery targets. Wood and bone bolts will be used in practice, as well as combat, doing half the damage of iron bolts.

Metal bolts are created at the metalsmith's forge and require weaponsmith skill. Wood and bone bolts are created at the craftsdwarf's workshop and require woodcrafting and bone carving skills, respectively.

In adventure mode, bolts can also be thrown for about the same results as firing them, except that it uses the thrower skill.