- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
Difference between revisions of "40d:Bolt"
m (change category from Category:Weapons to Category:Ammo) |
GarrieIrons (talk | contribs) m (link comment re: damage to Material damage modifiers) |
||
Line 1: | Line 1: | ||
'''Bolts''' are the [[ammunition]] fired by [[crossbow]]s and [[Weapon trap|crossbow traps]]. Making bolts from [[wood]] or [[metal]] gives a stack of 25. Making bolts from [[bone]] gives a stack of 5*number of [[bones]]. Any [[dwarf]] who is assigned a crossbow will also carry bolts, and use a [[quiver]] if one is available. | '''Bolts''' are the [[ammunition]] fired by [[crossbow]]s and [[Weapon trap|crossbow traps]]. Making bolts from [[wood]] or [[metal]] gives a stack of 25. Making bolts from [[bone]] gives a stack of 5*number of [[bones]]. Any [[dwarf]] who is assigned a crossbow will also carry bolts, and use a [[quiver]] if one is available. | ||
− | Metal bolts are the most damaging, and are considered too valuable to be wasted on practice. Dwarves will carry metal bolts in their quivers, but will not fire them at [[archery target]]s. Wood and bone bolts will be used in practice, as well as combat, doing [[Weapon#Material_Damage_Effects|half the damage]] of iron bolts. | + | Metal bolts are the most [[Weapon#Material damage modifiers|damaging]], and are considered too valuable to be wasted on practice. Dwarves will carry metal bolts in their quivers, but will not fire them at [[archery target]]s. Wood and bone bolts will be used in practice, as well as combat, doing [[Weapon#Material_Damage_Effects|half the damage]] of iron bolts. |
Metal bolts are created at the [[metalsmith's forge]] and require [[weaponsmith]] skill. Wood and bone bolts are created at the [[craftsdwarf's workshop]] and require [[woodcrafting]] and [[bone carving]] skills, respectively. | Metal bolts are created at the [[metalsmith's forge]] and require [[weaponsmith]] skill. Wood and bone bolts are created at the [[craftsdwarf's workshop]] and require [[woodcrafting]] and [[bone carving]] skills, respectively. |
Revision as of 09:16, 20 September 2008
Bolts are the ammunition fired by crossbows and crossbow traps. Making bolts from wood or metal gives a stack of 25. Making bolts from bone gives a stack of 5*number of bones. Any dwarf who is assigned a crossbow will also carry bolts, and use a quiver if one is available.
Metal bolts are the most damaging, and are considered too valuable to be wasted on practice. Dwarves will carry metal bolts in their quivers, but will not fire them at archery targets. Wood and bone bolts will be used in practice, as well as combat, doing half the damage of iron bolts.
Metal bolts are created at the metalsmith's forge and require weaponsmith skill. Wood and bone bolts are created at the craftsdwarf's workshop and require woodcrafting and bone carving skills, respectively.
Encrusting bolts with gems does nothing but improve their value. This can be considered as an exploit because doing so increases the value of a fortress by a ridiculous amount.
In adventure mode, bolts can also be thrown for about the same results as firing them, except that it uses the thrower skill.