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Difference between revisions of "40d:Captain of the guard"

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(made the tone a little more formal, added some notes about the fortress guard)
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{{Noble
 +
| noble=Captain of the guard
 +
| quarters=Quarters
 +
| dining=Dining Room
 +
| office=Office
 +
| stands=1
 +
| racks=1
 +
| chests=1
 +
| cabinets=1
 +
| arrival=
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* 50 population
 +
* Appoint [[sheriff]]
 +
| function=
 +
* [[Justice]]
 +
* [[fortress guard|Fortress Guard]]
 +
}}
 
Your [[sheriff]] noble gets promoted to Captain of the Guard once the [[mayor]] arrives.  This enables you to assign dwarves to the [[fortress guard|Fortress Guard]], which is considered a happy [[thought]].   
 
Your [[sheriff]] noble gets promoted to Captain of the Guard once the [[mayor]] arrives.  This enables you to assign dwarves to the [[fortress guard|Fortress Guard]], which is considered a happy [[thought]].   
 
Requires:
 
 
*[[Office]]
 
*[[Room|Quarters]]
 
*Dining [[Room]]
 
*1 [[Chest]]
 
*1 [[Cabinet]]
 
*1 [[Weapon rack]]
 
*1 [[Armor stand]]
 
  
 
[[Category:Nobles]]
 
[[Category:Nobles]]

Revision as of 16:19, 22 November 2007

Captain of the guard
Room requirements  
Office Office
Quarters Quarters
Dining room Dining Room
Tomb None
Furniture requirements
Chests 1
Cabinets 1
Weapon racks 1
Armor stands 1
Other
Mandates None
Demands None
Arrival conditions
Function

Your sheriff noble gets promoted to Captain of the Guard once the mayor arrives. This enables you to assign dwarves to the Fortress Guard, which is considered a happy thought.