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Difference between revisions of "v0.34:Animal person"
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− | + | {{av}}'''Animal people''' is a general and collective term for the indigenous tribes of humanoids with various animal-like traits. Some original animal people were based on generalized classes of animals, however more recently discovered animal people are based on variations of species instead. They may appear wandering above ground, or inside [[cavern]]s. | |
− | '''Animal people''' is a general and collective term for the indigenous tribes of humanoids with various animal-like traits. Some original animal people were based on generalized classes of animals, however more recently discovered animal people are based on variations of species instead. They may appear wandering above ground, or inside [[cavern]]s. | ||
Animal people are often equipped with primitive weaponry such as [[wood]]en [[spear]]s and [[blowgun]]s. Animal people also tend to inherit abilities (such as [[flying]]) and other characteristics (such as [[steals items|thievery]] and [[syndrome|poisons]]) from their animal. While not interested in formal negotiations with dwarves, not all animal people are immediately hostile; some will choose to band together against a [[forgotten beast|common threat]]. | Animal people are often equipped with primitive weaponry such as [[wood]]en [[spear]]s and [[blowgun]]s. Animal people also tend to inherit abilities (such as [[flying]]) and other characteristics (such as [[steals items|thievery]] and [[syndrome|poisons]]) from their animal. While not interested in formal negotiations with dwarves, not all animal people are immediately hostile; some will choose to band together against a [[forgotten beast|common threat]]. |
Revision as of 20:03, 4 June 2013
This article is about an older version of DF. |
Animal people is a general and collective term for the indigenous tribes of humanoids with various animal-like traits. Some original animal people were based on generalized classes of animals, however more recently discovered animal people are based on variations of species instead. They may appear wandering above ground, or inside caverns.
Animal people are often equipped with primitive weaponry such as wooden spears and blowguns. Animal people also tend to inherit abilities (such as flying) and other characteristics (such as thievery and poisons) from their animal. While not interested in formal negotiations with dwarves, not all animal people are immediately hostile; some will choose to band together against a common threat.
Animal people are notable for being the only known source of blowdarts, which they will not willingly relinquish.
Examples
Classes:
Species: