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Difference between revisions of "v0.34 Talk:Adamantine"
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After testing with 4v4s and iron/steel equipment, it seems pretty clear that adamantine battle axes are not useless -- they tear through armor like butter. This version, at least. -[[User:Cromage|Cromage]] 06:47, 11 March 2012 (UTC) | After testing with 4v4s and iron/steel equipment, it seems pretty clear that adamantine battle axes are not useless -- they tear through armor like butter. This version, at least. -[[User:Cromage|Cromage]] 06:47, 11 March 2012 (UTC) | ||
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+ | == Most value per strand? == | ||
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+ | I've edited out the claim of adamantine clothing being the best option here: | ||
+ | -As far as i could determine, dye can only be applied to strands and is removed when weaving strands into cloth; or smelting them into wafers, for that matter. | ||
+ | -Cloth quality is lost when forging the clothes themselves: a masterwork bolt of cloth is worth about 25k☼, while a masterful sock is rated at 21 600☼, regardless of the quality of cloth which went into it. Unless i'm misremembering, a pair of socks can be made from a single bolt of cloth, so socks, shoes or mittens should give the most value per bolt when making items from cloth; i seem to remember that at least shoes take more than one bolt per pair, but might be in error. So that'd be somewhere between 40k and 50k per adamantine unit. You can't embroider with adamantine cloth, by the way. | ||
+ | |||
+ | Now the best alternatives i know: | ||
+ | Forging flasks (or goblets) always creates three items with base value 10 per job and requires only a single wafer. Masterful adamantine flasks should thus generate 300x12x10 - 36 000 x3 items = 108 000☼ maximum per wafer. | ||
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+ | Large serrated discs or giant spiked balls have a base item value of 126 at an item size of 4, so take four wafers and give a maximum of 12x126x300 = 453 600 = 113 400☼ per wafer. | ||
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+ | Thanks to an error in the item size tables, adamantine minecarts require only a single wafer instead of the correct six to forge, and a masterwork one is valued at 180 000☼. |
Latest revision as of 15:33, 1 October 2013
After testing with 4v4s and iron/steel equipment, it seems pretty clear that adamantine battle axes are not useless -- they tear through armor like butter. This version, at least. -Cromage 06:47, 11 March 2012 (UTC)
Most value per strand?[edit]
I've edited out the claim of adamantine clothing being the best option here: -As far as i could determine, dye can only be applied to strands and is removed when weaving strands into cloth; or smelting them into wafers, for that matter. -Cloth quality is lost when forging the clothes themselves: a masterwork bolt of cloth is worth about 25k☼, while a masterful sock is rated at 21 600☼, regardless of the quality of cloth which went into it. Unless i'm misremembering, a pair of socks can be made from a single bolt of cloth, so socks, shoes or mittens should give the most value per bolt when making items from cloth; i seem to remember that at least shoes take more than one bolt per pair, but might be in error. So that'd be somewhere between 40k and 50k per adamantine unit. You can't embroider with adamantine cloth, by the way.
Now the best alternatives i know: Forging flasks (or goblets) always creates three items with base value 10 per job and requires only a single wafer. Masterful adamantine flasks should thus generate 300x12x10 - 36 000 x3 items = 108 000☼ maximum per wafer.
Large serrated discs or giant spiked balls have a base item value of 126 at an item size of 4, so take four wafers and give a maximum of 12x126x300 = 453 600 = 113 400☼ per wafer.
Thanks to an error in the item size tables, adamantine minecarts require only a single wafer instead of the correct six to forge, and a masterwork one is valued at 180 000☼.