v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Difference between revisions of "v0.34 Talk:Fisherdwarf"
Jump to navigation
Jump to search
Line 3: | Line 3: | ||
:I've had fish show up in branches of rivers that I created. I don't know for sure how many fish can be retrieved from one, however, particularly if the main part of the river freezes over. I'll do some more research on this when I can. —[[User:Lethosor|<span style="color:#074">Lethosor</span>]] ([[User talk:Lethosor|<span style="color:#092">talk</span>]]) 21:31, 16 March 2014 (UTC) | :I've had fish show up in branches of rivers that I created. I don't know for sure how many fish can be retrieved from one, however, particularly if the main part of the river freezes over. I'll do some more research on this when I can. —[[User:Lethosor|<span style="color:#074">Lethosor</span>]] ([[User talk:Lethosor|<span style="color:#092">talk</span>]]) 21:31, 16 March 2014 (UTC) | ||
− | Sorry that I am a complete newbie. It took me a while to figure out how to make river drain out of map at edge of map. | + | Sorry that I am a complete newbie. It took me a while to figure out how to make river drain out of map at edge of map. But then, making an artificial river for safer fishing didn't work for me. The river is not frozen. |
+ | I made several branches that ended in dead end. | ||
+ | Made a branch at -1 z level that go down a bit by up and down stairs, and finally flow out of map through edge of map. | ||
+ | Yet other one that I made by channeling at the ground level. | ||
+ | None of these worked... | ||
− | + | Only the original river continues to give mussels. | |
− |
Revision as of 21:49, 16 March 2014
No no no no no no and no. how to make an artificial river that dwarves can fish in? even an artificial branch of river gives no fish... – unsigned comment by NoWayNo (Copied from article —Lethosor (talk))
- I've had fish show up in branches of rivers that I created. I don't know for sure how many fish can be retrieved from one, however, particularly if the main part of the river freezes over. I'll do some more research on this when I can. —Lethosor (talk) 21:31, 16 March 2014 (UTC)
Sorry that I am a complete newbie. It took me a while to figure out how to make river drain out of map at edge of map. But then, making an artificial river for safer fishing didn't work for me. The river is not frozen. I made several branches that ended in dead end. Made a branch at -1 z level that go down a bit by up and down stairs, and finally flow out of map through edge of map. Yet other one that I made by channeling at the ground level. None of these worked...
Only the original river continues to give mussels.