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Difference between revisions of "40d:Children"

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In fortress mode, dwarves will get married and have children. This doesn't happen too often though. Children cannot be made to work, but have been known to be able to enter a [[strange mood]]. They will also occasionally harvest crops if you have 'All dwarves harvest' on, and can also help with deconsturcting unskilled buildings ([[walls]], [[floors]] and so on)
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In fortress mode, some migrant dwarves are married and may have children on occasion. This generally does not happen very often.
  
Children will grow into adults after twelve years, and can then be designated work-tasks like normal dwarves.  Children who immigrate to your fortress might be any age from 2 to 12, so you might not have to wait that long for immigrant children to mature.
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Children may not be assigned any labors, but can still perform some tasks:
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* harvesting crops, if the 'All dwarves harvest' option is on;
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* remove constructions (such as walls, floors, ramps);
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* pull levers;
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* haul items to the trade depot;
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* eat, drink, and sleep as necessary.
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Children may not be assigned to any administrator positions.
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Children may enter a [[strange mood]].  When the child becomes an adult, the child will gain legendary skill in wood carving, bone carving or stone crafting, depending on the artifact made.
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Children will grow into adults after twelve years.  They then become unskilled peasants, unless they successfully completed a strange mood other than possession, or received experience points towards [[grower]] by harvesting plants.  Children who immigrate to your fortress might be any age from 2 to 12, and there is no way to determine the age of a child.
  
 
Children are also the target of goblin snatchers, who will sneak into your fortress and try to kidnap the young dwarf in a sack.
 
Children are also the target of goblin snatchers, who will sneak into your fortress and try to kidnap the young dwarf in a sack.

Revision as of 05:36, 3 December 2007

In fortress mode, some migrant dwarves are married and may have children on occasion. This generally does not happen very often.

Children may not be assigned any labors, but can still perform some tasks:

  • harvesting crops, if the 'All dwarves harvest' option is on;
  • remove constructions (such as walls, floors, ramps);
  • pull levers;
  • haul items to the trade depot;
  • eat, drink, and sleep as necessary.

Children may not be assigned to any administrator positions.

Children may enter a strange mood. When the child becomes an adult, the child will gain legendary skill in wood carving, bone carving or stone crafting, depending on the artifact made.

Children will grow into adults after twelve years. They then become unskilled peasants, unless they successfully completed a strange mood other than possession, or received experience points towards grower by harvesting plants. Children who immigrate to your fortress might be any age from 2 to 12, and there is no way to determine the age of a child.

Children are also the target of goblin snatchers, who will sneak into your fortress and try to kidnap the young dwarf in a sack.