v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Difference between revisions of "Roomcarnage"
Jump to navigation
Jump to search
(Lists that include a clause containing a comma are separated by semicolons. Flow +4. That sentence is nicely parallel, too.) |
|||
Line 1: | Line 1: | ||
'''Roomcarnage''' is a v34.11 fortress presented in the style of a serialized epic. Over the course of more than twenty updates, it chronicles the rise of the dwarves of the Momentous Dye in a particularly interesting embark location: a [[terrifying]] [[glacier]] [[volcano]] that rains [[elf]] blood. The most notable feature of the fortress is the ongoing weaponization of the volcano itself, finally realized in the twenty-second installment. | '''Roomcarnage''' is a v34.11 fortress presented in the style of a serialized epic. Over the course of more than twenty updates, it chronicles the rise of the dwarves of the Momentous Dye in a particularly interesting embark location: a [[terrifying]] [[glacier]] [[volcano]] that rains [[elf]] blood. The most notable feature of the fortress is the ongoing weaponization of the volcano itself, finally realized in the twenty-second installment. | ||
− | In addition to the constant reanimation of dead animals, dwarves, and parts thereof | + | In addition to the constant reanimation of dead animals, dwarves, and parts thereof; foul fog zombie liaisons and caravans; and a mysterious vampire cult, the dwarves of Roomcarnage have dealt with the horrors of nakedness, encroaching FPS death, and — worst of all! — alcohol deprivation. |
[[Category:V0.34:Fortress mode]] | [[Category:V0.34:Fortress mode]] |
Revision as of 01:07, 17 July 2014
Roomcarnage is a v34.11 fortress presented in the style of a serialized epic. Over the course of more than twenty updates, it chronicles the rise of the dwarves of the Momentous Dye in a particularly interesting embark location: a terrifying glacier volcano that rains elf blood. The most notable feature of the fortress is the ongoing weaponization of the volcano itself, finally realized in the twenty-second installment.
In addition to the constant reanimation of dead animals, dwarves, and parts thereof; foul fog zombie liaisons and caravans; and a mysterious vampire cult, the dwarves of Roomcarnage have dealt with the horrors of nakedness, encroaching FPS death, and — worst of all! — alcohol deprivation.