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Difference between revisions of "40d:Sheriff"
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The position of '''sheriff''' opens once the population of your fortress reaches 20. The sheriff will get unhappy thoughts if you don't have enough chains or cages set to be used for [[jail|justice]]. The sheriff will subdue and [[jail|imprison]] lawbreaking dwarves. | The position of '''sheriff''' opens once the population of your fortress reaches 20. The sheriff will get unhappy thoughts if you don't have enough chains or cages set to be used for [[jail|justice]]. The sheriff will subdue and [[jail|imprison]] lawbreaking dwarves. | ||
+ | |||
+ | When your fortress reaches 50 dwarves, the sheriff will be promoted to a [[Captain of the guard]] | ||
Requires: | Requires: |
Revision as of 16:28, 14 November 2007
The position of sheriff opens once the population of your fortress reaches 20. The sheriff will get unhappy thoughts if you don't have enough chains or cages set to be used for justice. The sheriff will subdue and imprison lawbreaking dwarves.
When your fortress reaches 50 dwarves, the sheriff will be promoted to a Captain of the guard
Requires:
- Modest Office
- Modest Quarters
- Modest Dining Room
- 1 Chest
- 1 Cabinet
- 1 Weapon rack
- 1 Armor stand