v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "Strain at yield"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
m (Interwiki link)
m
Line 44: Line 44:
  
 
{{Category|Materials|*}}
 
{{Category|Materials|*}}
[[ru:Strain at yield]]
 

Revision as of 17:13, 28 November 2018

This article is about the current version of DF.
Note that some content may still need to be updated.

Strain at yield is a property of materials. As with yield and fracture, there are six types of strain at yield, one for each of the six forces: impact, compressive, tensile, torsion, shear, and bending. Although in real life it represents the level of strain when forced by one of the forces, it is simplified greatly. Only impact strain at yield has been verified to have an effect.

A higher number means more strain (more flexible). A lower number means less strain (more rigid).

Strain at yield of materials

Strain at yield of materials is defined by the following tokens:

  • [IMPACT_STRAIN_AT_YIELD]
  • [COMPRESSIVE_STRAIN_AT_YIELD]
  • [TENSILE_STRAIN_AT_YIELD]
  • [TORSION_STRAIN_AT_YIELD]
  • [SHEAR_STRAIN_AT_YIELD]
  • [BENDING_STRAIN_AT_YIELD]

As stated above, only [IMPACT_STRAIN_AT_YIELD] has been observed to affect the material. Lower strain at yield materials will shatter when hit by an impact, even if the impact is an edge weapon.

Material Strain at yield
Stone, Bone, Tooth, Horn, Hoof, Pearl, Shell, Soap, Tallow, Chitin, Most frozen liquids 100
Metal template, Wood template, Plant template, Seed template, most powders 1000
Nail 5000
Cartilage 25000
Skin, Fat, Muscle, Sinew, Nerve, Organ template, Leather, Cheese, Leaf 50000
Hair, Feather, Scale, Silk, Thread 100000