v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Difference between revisions of "Guild"
Jump to navigation
Jump to search
m (interwiki) |
(Denoting an observed guild from my personal game) |
||
Line 9: | Line 9: | ||
(This is not currently a comprehensive list.) | (This is not currently a comprehensive list.) | ||
* [[Farmer guild]] - [[Farmer]]s | * [[Farmer guild]] - [[Farmer]]s | ||
+ | * [[Ranger guild]] - [[Ranger]]s | ||
{{Category|Jobs}} | {{Category|Jobs}} | ||
[[ru:Guild]] | [[ru:Guild]] |
Revision as of 15:34, 30 January 2020
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
This page contains information only relevant to DF 0.47.01 and newer. Most or all of this information does not apply to previous versions. Older saves from previous versions in the DF2014 release cycle are still compatible with this version. |
This article is a stub. You can improve the article by expanding it. |
If a particular profession has sufficient members (11 observed to be enough. 10 is probably the actual requirement.) within your fortress, a guild may be established. Shortly after establishment, the guild will petition for the construction of a guildhall.
The following guilds have been observed to exist:
(This is not currently a comprehensive list.)