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Difference between revisions of "Beak"
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LethosorBot (talk | contribs) m (LethosorBot moved page DF2014:Beak to Beak: Migrating v50 page (161/4618) (content)) |
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A '''beak''' is a [[body parts|body part]] that can be generated from killing an animal, but not from [[butcher]]ing. Also, beaks, unlike tails or heads, can not be butchered or used in any way, but may be stored in [[refuse stockpile]]s. | A '''beak''' is a [[body parts|body part]] that can be generated from killing an animal, but not from [[butcher]]ing. Also, beaks, unlike tails or heads, can not be butchered or used in any way, but may be stored in [[refuse stockpile]]s. |
Revision as of 00:20, 21 December 2022
This article was migrated from DF2014:Beak and may be inaccurate for the current version of DF (v50.14). See this page for more information. |
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
A beak is a body part that can be generated from killing an animal, but not from butchering. Also, beaks, unlike tails or heads, can not be butchered or used in any way, but may be stored in refuse stockpiles.
There has been a report of a beak being claimed for use during a strange mood; the beak will be treated like regular bone and be listed as such in the finished artifact.
"Beak" in other Languages
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