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Difference between revisions of "Audio"
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Game Audio settings can be adjusted in the [[Settings]] menu. | Game Audio settings can be adjusted in the [[Settings]] menu. | ||
− | For [[modding]] purposes, <code>[[Game folder|<Dwarf Fortress>]]\data\sound\</code> contains all audio and music files used in the game. | + | For [[modding]] purposes, <code>[[Game folder|<Dwarf Fortress>]]\data\sound\</code> contains all audio and music files used in the game. Their use is defined by Music and Sound tokens in found in <code>[[Game folder|<Dwarf Fortress>]]\data\vanilla\vanilla_creatures\</code>. |
== See Also== | == See Also== |
Revision as of 22:58, 26 December 2022
This article is a stub. You can improve the article by expanding it. |
Dwarf Fortress contains music tracks which play at various points in game, including the main menu theme. Some types of audio seem to be triggered by events, while others play randomly while certain criteria are met. These seem to include some weather sounds, wild ambience, building sounds, river etc.
According to Tarn, there are different settings for every track. One depends on the caverns being opened, one plays only after the second year, one is a first year track. Strike the Earth plays when you first embark, and then gets mixed in with the others afterward. And so forth; there's a raw format for this so you can change it if you like.[1]
Game Audio settings can be adjusted in the Settings menu.
For modding purposes, <Dwarf Fortress>\data\sound\
contains all audio and music files used in the game. Their use is defined by Music and Sound tokens in found in <Dwarf Fortress>\data\vanilla\vanilla_creatures\
.