- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
Difference between revisions of "40d:Silk"
m |
m (added link to the clothing industry) |
||
Line 6: | Line 6: | ||
[[Phantom spider]] silk has the same value as normal silk, although it is rarer than normal silk. It usually occurs in [[Regions#Surroundings|terrifying]] heavily wooded areas of some kind, and in small patches. Note that stripping a heavily wooded area of trees will drive the [[Phantom spider]]s out, reducing the amount of webbing present. | [[Phantom spider]] silk has the same value as normal silk, although it is rarer than normal silk. It usually occurs in [[Regions#Surroundings|terrifying]] heavily wooded areas of some kind, and in small patches. Note that stripping a heavily wooded area of trees will drive the [[Phantom spider]]s out, reducing the amount of webbing present. | ||
+ | |||
+ | |||
+ | ==See also== | ||
+ | *[[The clothing industry]] |
Revision as of 08:56, 4 November 2008
Silk thread can be gathered from the webs of a cave spider and woven into cloth at the loom. If your fortress doesn't have cave spiders, then it is easy to buy silk thread and cloth from the dwarven caravan.
Silk cloth has exactly the same value as plant fiber cloth (34☼).
Giant cave spider silk is very expensive (see Item value), because Toady saw fit. It's rare because it only occurs in biomes where a lair can exist (mountains/volcanos). Getting your hands on it requires you to be either very careful or have a little talk with the owner.
Phantom spider silk has the same value as normal silk, although it is rarer than normal silk. It usually occurs in terrifying heavily wooded areas of some kind, and in small patches. Note that stripping a heavily wooded area of trees will drive the Phantom spiders out, reducing the amount of webbing present.