v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Difference between revisions of "Advanced Entity Position Mechanics"
Jump to navigation
Jump to search
Joostheger (talk | contribs) (Created page with "= Introduction = = What is an Entity? = An entity is a organisational structure. It may have relations with other entities. A entity is mostly known as a civilization or a...") |
m (grammar/typo fixes) |
||
Line 3: | Line 3: | ||
= What is an Entity? = | = What is an Entity? = | ||
− | An entity is | + | An entity is an organisational structure. It may have relations with other entities. An entity is mostly known as a ''civilization'' or a '''site government''', but merchant guilds, religious organisations and bandit groups are entities as well. An entity can have positions. In most cases, these are hardcoded and generated by the game, but with civilisations and sites they can be modded with the Entity raws. |
Revision as of 19:47, 3 December 2023
Introduction
What is an Entity?
An entity is an organisational structure. It may have relations with other entities. An entity is mostly known as a civilization or a site government, but merchant guilds, religious organisations and bandit groups are entities as well. An entity can have positions. In most cases, these are hardcoded and generated by the game, but with civilisations and sites they can be modded with the Entity raws.