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Difference between revisions of "DF2014:Graphics set repository"

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m (Quietust moved page Graphics set repository to DF2014:Graphics set repository: Graphics sets do not exist in version 50.xx)
 

Latest revision as of 13:56, 29 November 2024

This article is about an older version of DF.
For user-created tilesets, see Tileset repository.

Graphics sets are used to change the appearance of creatures in the game. They usually come with certain tilesets and are designed to work together. They can significantly change the appearance of the game and make it easier for players to tell what is happening onscreen. This page serves as a repository for custom graphic sets made by users.

32×32 square graphics sets[edit]

Vettlingr[edit]

Screenshot of game using the Vettlingr Graphics Pack
Vet intro.png
Download: Official Forum Thread or [1]
Author: vettlingr
Tile Size: 32×32
Resolution: 1920×600
Current Version: 1.6
DF Compatibility: 0.47.05
Installation: Instructions at download site
Last updated: July 3, 2022. This is a Dwarf Fortress tileset for 32x32. Featuring over 15000 unique sprites for most creatures, professions and job titles, as well as environments, furniture, items and more. All or most made by a single author!

If you like your dwarves big-nosed and stunty, with a hint of Anglo-Saxon or Nordic design. Perhaps you like gothic horror or a darker style for your dwarven dungeon paired with a beautiful consistent design. Fret not, thy tileset pack is here!

Meph Tileset[edit]

Download: No longer available Not for commercial use, due to copyright concerns: https://github.com/DFgraphics/Meph/releases/tag/47.05_v5.5.1-V
Author:
Tile Size: 32×32
Resolution: Variable
Current Version:
DF Compatibility: 0.47.05
Installation: N/A
Retired Nov 14, 2021, due to copyright concerns (see forum thread for more info)

Last updated: Mar 11, 2020. The Meph tileset was the first graphical 32x32 tileset for Dwarf Fortress. ”It was born from my research about tilesets, finding old, abandoned 24x and 32x sprites by Dibujor and Obsidian Soul, both inactive since 2015. I thought that their sprites are too good to waste and started with them as a basis for a new tileset.”

The Meph tileset used Dfhack and TWBT.

24×24 square graphics sets[edit]

GemSet[edit]

Screenshot of game using the Gemset Graphics Pack
Gemset Logo.png
Download: [2] or [3]
Author: DragonDePlatino
Tile Size: 24×24 / 48×48
Resolution: 1920×600
Current Version: 1.41
DF Compatibility: 0.42.04
Installation: Instructions at download site
Last updated: Jan 15, 2016. The DFgraphics github version is currently the only one actively maintained.

The first complete 24×24 graphics set for Dwarf Fortress, GemSet provides the aesthetics of ASCII and convenience of graphics.

Drawn natively in a 24×24 resolution for 1080p and 4K displays, GemSet uses a bright 32-color palette with the intention of keeping everything crystal-clear on even the highest-resolution displays. All profession graphics are color-coded according to their ASCII counterparts and black has been kept as the dominant color of the graphics set.

All creature graphics are finished and TWBT support is currently in-development.

Dungeon Set[edit]

Screenshot of game using the Dungeon Set Graphics Pack
Dungeonsetlogo.png
Download: Official Forum Thread
Author: utkonos
Tile Size: 24×24
Resolution: 1920×600
Current Version: 1.03
DF Compatibility: 0.43.03
Installation: Instructions at download site
Last updated: June 28, 2016.

A TWBT compatible graphics set drawn in a realistic style.


18×18 square graphics sets[edit]

CLA's ASCII-like Graphics Set[edit]

Screenshot of game using CLA's ASCII-like Graphics Set
ZwymD.png
Download: Official Forum Thread, Github
Author: CLA
Tile Size: 18×18
Resolution: 1440×450
Current Version:
DF Compatibility: 0.47.05
Installation:
Last updated: Feb 4, 2020

ASCII-Like, uses stylized letters to show what the creature is while still allowing it to look like the letter. Tileset based on Haowan with opaque ground tiles


Bitlands 18x18 Unofficial[edit]

Screenshot of game using Bitlands 18x18 Graphics Set
Bitlands 18x18 sample.png
Download: 0.47.05 Forum Post
Author: DragonDePlatino / Wokko
Tile Size: 18×18
Resolution: 1440×450
Current Version:
DF Compatibility: 0.47.05
Installation: See forum thread
Last updated March 20, 2021

Unofficial 18×18 conversion of DragonDePlatino's Bitlands set. Original conversion done by Wokko. Latest update posted by jecowa.

Ironhand and Wormslayer's Graphics Pack[edit]

Screenshot of game using Ironhand and Wormslayer's Graphics Pack
Ironhandtileset.png
Download: Official Forum Thread (and DFFD for v0.44), Github
Author: Ironhand and Wormslayer
Tile Size: 18×18 / unofficial 16×16 version (Ironhand16 for 0.40.09)
Resolution: 1440×450
Current Version: 47.04A
DF Compatibility: 0.47.05
Installation: Available pre-installed or as a patch
Last updated: Mar 1, 2020.

16×16 square graphics sets[edit]

Geoduck's 16×16 Graphics Set[edit]

Screenshot of game using Geoduck's Graphics Set and Shizzle's ASCII tileset
Geoduck logo.png
Download: Geoduck's Dwarf Fortress 16x16 page
Author: Geoduck
Tile Size: 16×16
Resolution: 1024×768 or higher
Current Version: 2.0
DF Compatibility: 0.43.03
Installation: Instructions at download site
Last updated: May 29, 2016

Set for Dwaves/Goblins/Humans/Elves/Kobolds which attempts to combine compactness with greater simplicity, clarity and ease of viewing. Designed for Fortress mode play, but includes Adventurer tiles. Created from scratch, but originally inspired in part by PTTG's graphics set for .40d.

Rally Ho! Graphics Set[edit]

Rallyhologo.png
Download: Rydel's Forum Thread, Github
Author: Rydel
Tile Size: 16×16
Resolution: 1024×768 or higher
Current Version: 47.04
DF Compatibility: 0.47.05
Installation: Instructions in readme
Last updated: March 1, 2020. The DFgraphics github version is currently the only one actively maintained.

Rally Ho! is a 16×16 graphics set based on graphics from the Final Fantasy series of video games, especially the NES, SNES, GB, and GBA games.

Mayday's Graphic Set[edit]

Screenshot of game using Mayday's Graphic Set
DFG13.png
Download: Mayday's site or GitHub
Author: Mikemayday
Tile Size: 16×16
Resolution: 1280 horizontal
Current Version: 47.04
DF Compatibility: 0.47.05
Installation: Available as a pre-installed copy.
Last updated: 29 February 2020. The DFgraphics github version is currently the only one actively maintained.

Combined with a customized main tileset. Credits go to Beefmo, Sphr, DR, Tocky, Herrbdog, Bane18, Dragon Warrior games and me (although I did much more organizing and editing than actually creating).

Obsidian Graphics Set[edit]

Screenshot of game using the Obsidian Graphics Set
Obsidian Graphics Set.png
Download: Official Forum Page or GitHub
Author: Obsidian Soul
Tile Size: 16×16
Resolution: 1024×768 or higher
Current Version: 47.04a
DF Compatibility: 0.47.05
Installation: Instructions at download site
Last updated: Apr 6, 2020. The DFgraphics github version is currently the only one actively maintained. Click here for a full sprite sheet!

A graphics set that focuses on consistency and stylized realism to harmonize the different tiles and give a more "medieval" atmosphere to the game. Unlike other tilesets, this also specifically sets aside different tiles for grass with modifications to their graphics raws. This makes it easier to distinguish pasturable areas from bare rock and sand, tell apart different biomes, as well as letting you plan green (or blue, if you're going with cave moss) gardens along your entrance halls. Just make sure to forbid traffic on it to avoid trampling them to bare ground.

Phoebus' Graphics Set[edit]

Screenshot of game using Phoebus' Graphics Pack
Phoebus 16x16.png
Download: GitHub repository
Author: Phoebus
Tile Size: 16×16
Resolution: 1280×400
Current Version: 47.04a
DF Compatibility: 0.47.05
Installation: Available pre-installed or as a patch
Phoebus quit supporting it but community tries to keep it up to date, see github repo

Spacefox Graphics Set[edit]

Screenshot of game using the Spacefox Graphics Set
Spacefox-preview.png
Download: GitHub repository
Author: Spacefox
Tile Size: 16×16
Resolution: 1280×400
Current Version: 47.04
DF Compatibility: 0.47.05
Installation: Instructions at download site
A tile and graphic set created with a simple, clean look as a goal. Inspired by Jolly Bastion and referenced from tile sets that have come before. This graphic and tileset is still very much a WIP. It should be completely playable as it is based off Phoebus' Tileset and comes with all of it's graphical assets.

Tergel Graphics Set[edit]

Tergellogo.png
Download: Forum thread, Github
Author: CowThing
Tile Size: 12×12 or 16×16
Resolution: 1024×768
Current Version: 47.01
DF Compatibility: 0.47.05
Installation: Instructions at download site
Last updated: Feb 3, 2020. The DFgraphics github version is currently the only one actively maintained.

Tergel is an ASCII tileset combined with simple pixel art. CowThing wanted to enhance the ASCII feel, while keeping the game readable, and give the game a happier feel. This tileset was derived from Simple Mood by Rogue Yun. Also inspired by Taffer, Jolly Bastion, Quale's "scroll-o-sprites", and many others.

15×15 square graphics sets[edit]

Duerer 15×15 Graphics Set[edit]

Screenshot of game using the Duerer graphics set.
Duererlogo.png
Download: Forum thread
Author: HaterSkater
Tile Size: 15×15
Resolution: 1280×400
Current Version: 0.6.A
DF Compatibility: 0.42.02
Installation: Instructions at download site
Last updated: December 6, 2015. No longer maintained.

That's it. Engraved Dwarf Fortress. The idea of this set arose after a series of experiments including noise application to other tilesets, and, in other hand, after 4 year study of art history. Resulting tileset looks like hand drawn graphics and engravings made in XV-XVI century or maps of same epoch.


10×10 square graphics sets[edit]

Taffer's Tilesets & Graphics[edit]

Screenshot of game using Taffer's Tileset & Graphics
Taffergraphics.png
Download: Github
Author: Taffer
Tile Size: 10×10, 20×20
Resolution: Any
Current Version: 6.6.0 (Github: 47.04)
DF Compatibility: 0.47.05
Installation: Unzip over DF install
Last updated: Apr 4, 2020

Sharp looking, vanilla styled tilesets that strive to strike a good balance between nice, attractive graphics, while avoiding odd graphical oddities. I have positioned many tiles carefully and put a lot of thought into each one, often obsessively so. I find the cumulative differences from the ASCII add quite a bit to the game. I'm a bit of a perfectionist and the update log attests to that, but the result is pleasing and well-polished. Alternate walls are included, as is the color set and racial graphics for dwarves, humans, elves, goblins, and kobolds.


12x18 non-square graphics sets[edit]

Bitlands[edit]

Screenshot of game using the Bitlands graphics set.
Bitlands logo cropped.png
Download: Forum thread
Author: DragonDePlatino
Tile Size: 12×18 (unofficial 18×18)
Resolution:
Current Version: 1.0.0
DF Compatibility: 0.44.12
Installation: Instructions at download site
Last updated: November 16, 2018

An graphics set made to be authentic to older PC games, with thousands of monochrome overrides for all creatures, tiles, items, plants, minerals and buildings of vanilla Dwarf Fortress. There is an unofficial version that supports 0.47.xx, as well as adds a 18×18 tile width option.

Bitlands uses Dfhack and TWBT.

16×24 non-square graphics sets[edit]

Anon's Tileset and Creature Graphics[edit]

Screenshot of a worldgen fortress, as seen using Anon's Tileset and Creature Graphics.
Anontileset screen1.PNG
Download: [4]
Author: TilesetAnon
Tile Size: 16×24
Resolution:
Current Version: 1.01
DF Compatibility: 0.43.05
Installation: Available as a patch
Last updated: July 10, 2017

A clean and simple tileset with creature graphics, intended to give a comfy NES-era RPG feel.