v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Difference between revisions of "Civilian alert"
Jump to navigation
Jump to search
(clarify - the feature itself is still there, but the configuration UI is missing (but that's something DFHack was able to re-add)) |
(add screenshot of DFHack civ alert management interface) |
||
Line 2: | Line 2: | ||
{{removed feature}} | {{removed feature}} | ||
− | + | [[File:Dfhack_civ_alert.png|thumb|DFHack-added panel for managing civilian alerts]] | |
− | + | A '''civilian alert''' is a [[military]] alert that confined all civilians (and animals) to a specific [[burrow]]. | |
+ | |||
+ | Vanilla Dwarf Fortress no longer provides an interface for managing civilian alerts, but the underlying functionality ''is'' still present and functional. [[DFHack]] exposes it via the '''gui/civ-alert''' tool, with the [[burrow]] being configurable in the modified {{menu icon|q}} [[Squad]] menu. | ||
[[ru:Civilian alert]] | [[ru:Civilian alert]] |
Latest revision as of 14:47, 27 December 2024
v50.15 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
This page refers to a Dwarf Fortress feature that no longer exists in v50.15. To see this page as it existed in previous versions, use the versioned links above. |
A civilian alert is a military alert that confined all civilians (and animals) to a specific burrow.
Vanilla Dwarf Fortress no longer provides an interface for managing civilian alerts, but the underlying functionality is still present and functional. DFHack exposes it via the gui/civ-alert tool, with the burrow being configurable in the modified q Squad menu.