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Difference between revisions of "40d Talk:Alcohol"

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(→‎How much do I need?: aim for 10 times as many drinks as you have dwarves)
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==How much do I need? ==
 
==How much do I need? ==
 
Strange that this question isn't even mentioned sideways. How much will ''get me by'' vs ''make the stumpies happy''? [[User:GarrieIrons|GarrieIrons]] 08:32, 11 January 2008 (EST)
 
Strange that this question isn't even mentioned sideways. How much will ''get me by'' vs ''make the stumpies happy''? [[User:GarrieIrons|GarrieIrons]] 08:32, 11 January 2008 (EST)
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:It's kind of the same thing.  Dwarves that are forced to drink water instead of booze slow down ''a lot''.  (Well, so I'm told.  I've never been that cruel to them, myself.)  Your best bet is to always keep a surplus on hand, which is not that hard to do once you get the hang of production.  Periodically check the [[status]] menu -- ideally, you should have at least 10 times as many drinks on hand as you have dwarves (this is approximately a 6 month supply, I believe).  The hardest part is making sure you have enough empty barrels to hold all the booze.--[[User:Maximus|Maximus]] 19:38, 11 January 2008 (EST)

Revision as of 00:38, 12 January 2008

What kind of damage do explosions do? I've searched the raw files but can't find it. I'd either have to guess it's concussive (like a cave in) or fire (not burn) damage. --Heliopios 09:22, 4 December 2007 (EST)

Yeah, someone should probably put in a part talking about explosions in this article. Notably how to use them as weapons. I currently have no idea.--Smoking Gnu 16:41, 5 December 2007 (EST)
I tried some experiments with alcohol and magma, but the booze just evaporated instead of exploding. Then the fire imps came.--Smoking Gnu 16:10, 16 December 2007 (EST)
If this is true, explosions might be triggered only by fire and not temperature. Magma isn't actually on fire, it just has a tendency to ignite items whose ignition point is lower than the temperature of magma (i.e. most of 'em). If the booze boils first, it might not ignite. Though alcohol gas would create a pretty hefty explosion once you did have a spark... Great, now I have the urge to research how combustion actually works in the real world, given that certain materials might be heated to a temperature they'd burn at without igniting to oxidize. --Alfador 13:33, 28 December 2007 (EST)

Does eating cooked booze still count as alcohol intake for happiness, work speed, etc.? It seems to quench thirst and hunger simultaneously. --HotSake 20:15, 12 December 2007 (EST)

If this is true, I'm cooking all of my booze right now.--Heliopios 21:11, 12 December 2007 (EST)
I'm very interested in this as well. I always thought cooking booze was sort of a 'bad' thing because then the dwarves would have nothing to drink. sinoth 09:31, 11 January 2008 (EST)

Fastest Growing Beer Crop?

So, anyone know offhand what's the fastest crop to grow if you want to grow a LOT of alcohol really quickly? I'm mostly interested in it for cooking, so it doesn't really have to match a dwarf's favorite beer or anything. KiTA 03:31, 28 December 2007 (EST)

Plump helmets.--Heliopios 04:23, 28 December 2007 (EST)
Actually, pig tails are just as fast, but yes, plump helmets are good too. It helps to grow 2 kinds though, so you can cook one kind and leave another for drinking. --Valdemar 10:20, 28 December 2007 (EST)

How much do I need?

Strange that this question isn't even mentioned sideways. How much will get me by vs make the stumpies happy? GarrieIrons 08:32, 11 January 2008 (EST)

It's kind of the same thing. Dwarves that are forced to drink water instead of booze slow down a lot. (Well, so I'm told. I've never been that cruel to them, myself.) Your best bet is to always keep a surplus on hand, which is not that hard to do once you get the hang of production. Periodically check the status menu -- ideally, you should have at least 10 times as many drinks on hand as you have dwarves (this is approximately a 6 month supply, I believe). The hardest part is making sure you have enough empty barrels to hold all the booze.--Maximus 19:38, 11 January 2008 (EST)