- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
Difference between revisions of "User talk:Jackard"
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==Messages== | ==Messages== | ||
Hey '''Jackard''', excellent work on the graphic tileset. This makes me more then ever want the text (fonts) and the graphics from Dwarf Fortress to be separated so we can refurb all the tiles without crippling our own interface. Regards, --[[User:Markavian|Markavian]] 12:49, 30 December 2007 (EST) | Hey '''Jackard''', excellent work on the graphic tileset. This makes me more then ever want the text (fonts) and the graphics from Dwarf Fortress to be separated so we can refurb all the tiles without crippling our own interface. Regards, --[[User:Markavian|Markavian]] 12:49, 30 December 2007 (EST) | ||
+ | :Thanks a lot! Yeah... Core50 is what I am looking forward to above all else. --[[User:Jackard|Jackard]] 15:03, 30 December 2007 (EST) |
Revision as of 20:03, 30 December 2007
Language Mod
Version 0.3
- Removed bugged words: Air, Forge, Mire, Oasis, Sanctum, Shire, Under, Vale, Valley
Version 0.2
- Removes accented letters from translations, to aid with custom tilesets. √
- Alphabetizes the entire list of words. √
- Adds several dozen new words, complete with translations and symbolism: √
Abyss, Abyssal, Air, Baron(s), Barrel(s), Benevolence, Benevolent, Burrow(s), Citadel(s), Cities, City, Clan(s), Cliff(s), Dale(s), Dam, Den(s), Depths, End, Failing, Forge, Frost, Frosty, Greater, Hall(s), Haven(s), Hold(s), Honor, Honorable, Horde(s), Host(s), Isle, Labyrinth, Labyrinthian, Malevolence, Malevolent, Maze(s), Metallic, Mire, Monastery, Monastic, Oasis, Peak(s), Pillar(s), Sanctum, Shade(s), Shady, Shire, Shrine(s), Smoky, Spire(s), Stygian, Under, Vale, Valley, Wolf
Bookmarks
Starting Builds
- Skills Breakdown
- Resources replace Tools
- Logs replace Barrels, Plump Helmets replace Alcohol
- Kittens replace Meat
Architecture
Messages
Hey Jackard, excellent work on the graphic tileset. This makes me more then ever want the text (fonts) and the graphics from Dwarf Fortress to be separated so we can refurb all the tiles without crippling our own interface. Regards, --Markavian 12:49, 30 December 2007 (EST)
- Thanks a lot! Yeah... Core50 is what I am looking forward to above all else. --Jackard 15:03, 30 December 2007 (EST)