v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Difference between revisions of "v0.34:Descriptor color token"
Jump to navigation
Jump to search
(Created page with "{{Quality|Fine}} {{av}} Tokens used to define the descriptive colors used in the game by dyes. Not to be confused with the game's color scheme that...") |
m (WORD is always present in 0.34 and later, but not 0.31 and earlier) |
||
| Line 21: | Line 21: | ||
| {{text anchor|WORD}} | | {{text anchor|WORD}} | ||
| tag | | tag | ||
| − | | | + | | {{tc|red|Required}} |
| Effect unknown. | | Effect unknown. | ||
Latest revision as of 15:57, 24 December 2025
| This article is about an older version of DF. |
Tokens used to define the descriptive colors used in the game by dyes. Not to be confused with the game's color scheme that defines what colors are graphically shown in-game.
Tokens[edit]
| Token | Arguments | Usage | Description |
|---|---|---|---|
| NAME | string | Required | What this color will be called in-game. |
| WORD | tag | Required | Effect unknown. |
| RGB | red:green:blue | Required | Decides the exact color value of the color using the additive RGB system. This color is not shown in-game, but when objects are dyed with this color, their tile color is defined by an approximation of this. Each value can range from 0-255. |