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Difference between revisions of "40d:Noble"
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+ | The noble system has been revamped. Instead of getting gobs of useless dwarves, you can assign the administrative jobs of the fortress to any dwarf you prefer. | ||
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+ | Settings specific to each noble can be set on the Nobles & Administrators (N) screen. | ||
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==Appointments== | ==Appointments== | ||
*[[Expedition Leader]]: Listens to the complaints of other dwarves to make them happier. Uses social skills. Is the noble who meets with outpost liaisons. It does not seem possible to reassign this post - at least while the original holder of all four titles remains alive. | *[[Expedition Leader]]: Listens to the complaints of other dwarves to make them happier. Uses social skills. Is the noble who meets with outpost liaisons. It does not seem possible to reassign this post - at least while the original holder of all four titles remains alive. | ||
*[[Outpost Broker]]: Utilizes the [[Appraiser|appraiser]] skill and social skills. Is usually the person you send to the depot to do your trading. Lets you see the imported/exported wealth of your fortress. | *[[Outpost Broker]]: Utilizes the [[Appraiser|appraiser]] skill and social skills. Is usually the person you send to the depot to do your trading. Lets you see the imported/exported wealth of your fortress. | ||
*[[Outpost Manager]]: Utilizes the [[Organizer|organizer]] skill. Allows the use of item build queues through the (u)nits -> (m)anager screen. | *[[Outpost Manager]]: Utilizes the [[Organizer|organizer]] skill. Allows the use of item build queues through the (u)nits -> (m)anager screen. | ||
− | *[[Bookkeeper]]: Utilizes the [[Record Keeper]] skill. Lets you see the stocks of your fortress. | + | *[[Bookkeeper]]: Utilizes the [[Record Keeper]] skill. Lets you see the stocks of your fortress. Needs to do occasional jobs in an office of their own if you want accurate stock keeping: otherwise, numbers will be rounded to zero-digit accuracy (7163 -> 7000, 7823 -> 8000) |
*[[Sheriff]]: You may choose a dwarf to become the Sheriff after your fortress reaches a population of 20. | *[[Sheriff]]: You may choose a dwarf to become the Sheriff after your fortress reaches a population of 20. | ||
There is substantial overlap between the Expedition Leader and the Outpost Broker's skills, so you may wish to assign them as the same person if you have time for one dwarf to both meet with traders and meet with the outpost liaison. | There is substantial overlap between the Expedition Leader and the Outpost Broker's skills, so you may wish to assign them as the same person if you have time for one dwarf to both meet with traders and meet with the outpost liaison. |
Revision as of 17:38, 30 October 2007
The noble system has been revamped. Instead of getting gobs of useless dwarves, you can assign the administrative jobs of the fortress to any dwarf you prefer.
Settings specific to each noble can be set on the Nobles & Administrators (N) screen.
Appointments
- Expedition Leader: Listens to the complaints of other dwarves to make them happier. Uses social skills. Is the noble who meets with outpost liaisons. It does not seem possible to reassign this post - at least while the original holder of all four titles remains alive.
- Outpost Broker: Utilizes the appraiser skill and social skills. Is usually the person you send to the depot to do your trading. Lets you see the imported/exported wealth of your fortress.
- Outpost Manager: Utilizes the organizer skill. Allows the use of item build queues through the (u)nits -> (m)anager screen.
- Bookkeeper: Utilizes the Record Keeper skill. Lets you see the stocks of your fortress. Needs to do occasional jobs in an office of their own if you want accurate stock keeping: otherwise, numbers will be rounded to zero-digit accuracy (7163 -> 7000, 7823 -> 8000)
- Sheriff: You may choose a dwarf to become the Sheriff after your fortress reaches a population of 20.
There is substantial overlap between the Expedition Leader and the Outpost Broker's skills, so you may wish to assign them as the same person if you have time for one dwarf to both meet with traders and meet with the outpost liaison.