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Difference between revisions of "40d Talk:Farm plot"
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:: you do not need any level of skill to build anything edward, just need to turn on that job type. [[User:Chariot|Chariot]] 22:02, 8 January 2008 (EST) | :: you do not need any level of skill to build anything edward, just need to turn on that job type. [[User:Chariot|Chariot]] 22:02, 8 January 2008 (EST) | ||
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Revision as of 14:26, 13 February 2008
Equipment
I forgot to designate a farmer(plot) at the prepare screen. I added the task to my fisherdwarf, there is no free water on the map so he cannot fish anyway, but he refuses to farm (even though he created a plot).
Should he need any eqiupment which I don't have due to my oversight?
ThanksGarrieIrons 05:48, 8 January 2008 (EST)
AFAIK, you need *some* skill level to build a related building. Meaning grower is one of those skills you need atleast a single skill point in to use. Best bet is to either survive on hunting and herbalism, or restart. --Edward 07:12, 8 January 2008 (EST)
- The plot is built - but they refuse to plant it. Having looked at soil - is that because it is sandy loam? It isn't on the list at that article. Maybe it's time I learned how to irrigate?GarrieIrons 07:30, 8 January 2008 (EST)
- If you built the plot, then it should be farmable. You have seeds and have told that plot to use those seeds, right? If so, I don't know why the fisher's not farming. Will other dwarfs farm with the labor on? --Edward 20:17, 8 January 2008 (EST)
- you do not need any level of skill to build anything edward, just need to turn on that job type. Chariot 22:02, 8 January 2008 (EST)