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Difference between revisions of "40d Talk:Stray"
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(New page: == Unnamed strays == Well, I think the original article was true : Unnamed strays animals who die (ie : war dog) will be placed on a refuse stockpile, and will not be buried in a pet coff...) |
(hmm, to be honest, I no longer remember) |
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Well, I think the original article was true : Unnamed strays animals who die (ie : war dog) will be placed on a refuse stockpile, and will not be buried in a pet coffin. At least, that's what I've seen in my fortress. [[User:Timst|Timst]] 04:08, 3 November 2008 (EST) | Well, I think the original article was true : Unnamed strays animals who die (ie : war dog) will be placed on a refuse stockpile, and will not be buried in a pet coffin. At least, that's what I've seen in my fortress. [[User:Timst|Timst]] 04:08, 3 November 2008 (EST) | ||
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+ | :A conversation on [[Talk:Werewolf]] got me confused about what the exact behavior is. I guess it's just named animals (pets or otherwise) that can't be butchered. I can't remember though. [[Tame]] and [[pet]] will probably have to be corrected once someone confirms just what the game behavior is.--[[User:Maximus|Maximus]] 05:49, 3 November 2008 (EST) |
Revision as of 10:49, 3 November 2008
Unnamed strays
Well, I think the original article was true : Unnamed strays animals who die (ie : war dog) will be placed on a refuse stockpile, and will not be buried in a pet coffin. At least, that's what I've seen in my fortress. Timst 04:08, 3 November 2008 (EST)
- A conversation on Talk:Werewolf got me confused about what the exact behavior is. I guess it's just named animals (pets or otherwise) that can't be butchered. I can't remember though. Tame and pet will probably have to be corrected once someone confirms just what the game behavior is.--Maximus 05:49, 3 November 2008 (EST)