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Difference between revisions of "40d Talk:Shop"
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Under what conditions does the "Go shopping" job activate? | Under what conditions does the "Go shopping" job activate? | ||
[[User:Monkeyfetus|Monkeyfetus]] 07:35, 30 September 2009 (UTC) | [[User:Monkeyfetus|Monkeyfetus]] 07:35, 30 September 2009 (UTC) | ||
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+ | == Owned Items == | ||
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+ | Is it known whether or not dwarves will sell items that they themselves own? They're refusing to clean the crap off the dining room floor, and from outside, and it's really bugging me. --[[User:Aescula|Aescula]] 00:06, 3 March 2010 (UTC) |
Revision as of 00:06, 3 March 2010
I think we should have something about Adventure Mode shops here too, including: How to buy things, where to buy certain things, how theft is handled and how to avoid it accidentally, and a mention of people becoming shopkeepers as a profession in legends mode. --DDouble 21:56, 27 July 2008 (EDT)
- Somebody fill it in please.--Zchris13 17:59, 7 March 2009 (EST)
When a shop is bought from the bookkeeper does the money go into their pockets? Or somewhere else? --Niaba 12:30, 23 August 2008 (EDT)
- After the economy kicks in, even if you haven't minted coins, every dwarf in a fort has a "hidden account" that gets added to or detracted from. If you have made some coins that the dwarf claims, it is up to their algorithms entirely to determine how to exchange for goods. --FJH 10:34, 2 March 2009 (EST)
Benefit?
The article recommends creating several shops. Is there any real benefit to more then one of each type? -Fuzzy 21:39, 20 September 2008 (EDT)
- Having multiple shops increases the chance that there will be something in stock that the dwarf in question likes when he/she goes shopping; when it comes to the craft or clothes shops, 10 is a pretty small number when compared to the variety of choices. HeWhoIsPale 08:34, 22 September 2008 (EDT)
- Do you mean that each shop only stocks 10 items at a time? If that's the case then a) that should be made clear in the main article and b) it is a good argument for having multiple shops.--MrMustard 06:12, 24 November 2008 (EST)
Buying/selling shops
can dwarves sell the shops once they've used them?
i built 10, and whilst a couple of them are still for sale, one's popped up as for sale by the new owner (i.e. he bought it for a while, traded, and is now selling it on again). anyone know a reason why? --DJ Devil
- Chapter 11: Bankruptcy. But no, I joke. I'm curious as to why, as well.
Thoughts
I don't build shops anymore. In my last game, I hadn't built a shop yet (but several years into the economy) and I observed several dwarfs with the good thoughts mentioned. If the dwarves are legendary (the ones I looked at were), they must just claim what they want and it still gives them happy thoughts.--Kwieland 01:49, 28 June 2009 (UTC)
Skill training?
Will owning or buying from a shop increase broker-related skills? Under what conditions does the "Go shopping" job activate? Monkeyfetus 07:35, 30 September 2009 (UTC)
Owned Items
Is it known whether or not dwarves will sell items that they themselves own? They're refusing to clean the crap off the dining room floor, and from outside, and it's really bugging me. --Aescula 00:06, 3 March 2010 (UTC)